Difference between revisions of "The Cities' Welcomers/Arrival at the capital"

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(Arriving in a capital city from the mainland)
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=== Summary ===
<poem>    This mission looks different depending on whether you are arriving ''the first time on the continent'' from [[Silan]] or coming from another ''subcontinent''.
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<poem>    ''Completing this mission is essential because it allows NPCs<ref>Non-Player Characters</ref> to "know" that your character has arrived in the capital, and prevents him from being stranded on [[Silan]] in case he returns there before acquiring a teleportation pact from that capital.''
  
 
     The four Hosts welcome the Homins in the same way:  
 
     The four Hosts welcome the Homins in the same way:  
:— in a first step the host sends the newcomer to the ''Tourist Guide'' who will show him the city's stable, the important notables and the places where he can find trainers and merchants.
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:— in a first step the host sends the newcomer to the ''Tourist Guide'' who asks to:
:— once this first step has been completed, he gives '''''for free''''' (and in each capital) a '''''teleportation pact''''' to the capital and one to allow him to return to [[Silan]]
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::— Visit the stable and the groom
:— the other initiation missions of these same hosts are then unlocked. </poem>
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::— Visit one of the places where the merchants are located.
 
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::— Visit to one of the trainer's places.
=== First arrival on the Continent ===
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:— Upon your return, the Welcomer gives two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the [[Silan]] ranger camp as well as information on their usage.
<poem>    Completing this mission is essential because it allows NPCs<ref>Non-Player Characters</ref> to "know" that your character has arrived in the capital, and prevents him from being stranded on [[Silan]] in case he returns there before acquiring a teleportation pact from that capital.
+
:— The other initiation missions of these same hosts are then unlocked. </poem>
 
 
</poem>
 
=== Arriving in a capital city from the mainland ===
 
<poem>    If you arrive in a capital city from another subcontinent, the Tourist Guide mission is simplified to only three steps:
 
 
 
:— Visit the stable and the groom
 
:— Visit one of the places where the merchants are located.
 
:— Visit to one of the trainer's places.
 
  
    Upon your return the host will give you two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the [[Silan]] ranger camp and the following missions are unlocked.
 
 
</poem>
 
</poem>
  
 
<noinclude>{{Reflist}}{{portal| Gameplay}}</noinclude>
 
<noinclude>{{Reflist}}{{portal| Gameplay}}</noinclude>

Revision as of 05:24, 17 July 2021


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The last editing was from Dorothée on 17.07.2021.

de:Die Empfänger der Städte/Anreise in der Hauptstadt
en:The Cities' Welcomers/Arrival at the capital
es:Los recibidores de las ciudades/Llegada a la capital
fr:Les Hôtes des cités/Arrivée à la capitale
ru:Глашатаи городов/Прибытие в столицу
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2021-07-17)

Summary

    Completing this mission is essential because it allows NPCs[1] to "know" that your character has arrived in the capital, and prevents him from being stranded on Silan in case he returns there before acquiring a teleportation pact from that capital.

    The four Hosts welcome the Homins in the same way:
— in a first step the host sends the newcomer to the Tourist Guide who asks to:
— Visit the stable and the groom
— Visit one of the places where the merchants are located.
— Visit to one of the trainer's places.
— Upon your return, the Welcomer gives two free teleportation pacts, one to the capital city you are visiting, the second to one of the powers embassies at the Silan ranger camp as well as information on their usage.
— The other initiation missions of these same hosts are then unlocked.

</poem>



  1. Non-Player Characters