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* If members can't see the contents of a safe, they can't deposit items in it either. | * If members can't see the contents of a safe, they can't deposit items in it either. | ||
* Only one chest may be reserved for the Chief. | * Only one chest may be reserved for the Chief. | ||
+ | * Only Chests that are not at maximum capacity '''have a button for enlarging them''' (i.e. from the 3rd trunk upwards). | ||
It '''double the Hall capacities''': | It '''double the Hall capacities''': | ||
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* Go to your [[Guild Island]]. | * Go to your [[Guild Island]]. | ||
* Have in bag sup mats (q50 at beginning, from all [[New Lands]], from [[Harvesting]] or hunted [[Bosses of Atys]]), give [[elyps]] to your guild and [[Guild/Guild Points|Guild Points]]. | * Have in bag sup mats (q50 at beginning, from all [[New Lands]], from [[Harvesting]] or hunted [[Bosses of Atys]]), give [[elyps]] to your guild and [[Guild/Guild Points|Guild Points]]. | ||
+ | |||
+ | {{TheBigBox | ||
+ | |type=R | ||
+ | |title=Guild Points | ||
+ | |image=Tb guild.png | ||
+ | |palette=Status | ||
+ | |content=Your guild can earn [[Guild/Guild Points|guild points]]: | ||
+ | * by going to the scouts or hunters and obtaining the list of Kings in the area, and | ||
+ | * by consulting the blue bones remaining after a king has been killed.<br /> | ||
+ | The new official '''[[Apps/MyGuild|MyGuild app]]''' shows which regions have already been obtained (among others). | ||
+ | |align=left | ||
+ | }} | ||
Build your 3rd chest (the 2nd is free): | Build your 3rd chest (the 2nd is free): | ||
− | * If you haven't already done so: | + | * If you haven't already done so: spawn the Intendant, then hire the [[Guild_Island#The_Countermaster|Countermaster]] (and spawn him - he'll build the chest). |
− | + | <gallery> | |
+ | Patch994GI-2024-06-19-FRMenuContremaitre.png|Countermaster Menu for Chest #3 | ||
+ | FRChest5Crea-2024-06-26-withI.png|Countermaster Menu for Chest #5, with inventory I | ||
+ | Patch995GI-2024-06-19 13h-BuildChest20.png|Builde the Chest #20 | ||
+ | </gallery> | ||
<blockquote> | <blockquote> | ||
# Get elements from supreme materials (any ecosystem) from [[Harvesting]] | # Get elements from supreme materials (any ecosystem) from [[Harvesting]] | ||
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==== Options, configuration ==== | ==== Options, configuration ==== | ||
− | Each chest have its own configuration. | + | Each chest have its own configuration. If you physically move a chest to the island, it retains its name and other properties. |
The chest must be in front of you, open it: [[File:Patch994-2024-06-17-G-Island-Chest2-renamed.png|thumb|center|Configuration (renamed and permissions]] | The chest must be in front of you, open it: [[File:Patch994-2024-06-17-G-Island-Chest2-renamed.png|thumb|center|Configuration (renamed and permissions]] | ||
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====== Increasing maximum trunk volume ====== | ====== Increasing maximum trunk volume ====== | ||
+ | '''From the 3rd trunk only''', since the first two trunks are offered in maximum size. | ||
+ | |||
+ | We'll often have to use this ⓶ button (image above)...I usually have the inventory open, with the "mission items" filter. | ||
+ | |||
[[File:Patch997GI-2024-06-19 15h-ChestVol.png|frame|center|[[Dappers]], [[Guild/Guild Points|guild points]] and mats]] | [[File:Patch997GI-2024-06-19 15h-ChestVol.png|frame|center|[[Dappers]], [[Guild/Guild Points|guild points]] and mats]] | ||
− | Note: | + | Note: Augments must be purchased one after the other. |
+ | |||
+ | Intermediate items (soft/liquid or hard generic mp) are stored in its Inventory: | ||
+ | [[File:FR-ChestExtend-2024-06-26-I-Mission.png|thumb|center|Inventory, mission filter: and q100 element's properties]] | ||
+ | So we can exchange them :) | ||
− | + | ==== More with arrays ==== | |
Note: the quantity and quality of items, as well as the amount of guild points required, increases with the number of chests already in place. Here are the quantity tables: | Note: the quantity and quality of items, as well as the amount of guild points required, increases with the number of chests already in place. Here are the quantity tables: | ||
[[File:Patch995GI-2024-06-19 14h-QuantityTab.png|frame|center|Resources needed to build 20 chests on your island]] | [[File:Patch995GI-2024-06-19 14h-QuantityTab.png|frame|center|Resources needed to build 20 chests on your island]] | ||
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{{:Guild/Guild chests/VolumeArray}} | {{:Guild/Guild chests/VolumeArray}} | ||
− | + | ==== How to manage [[Guild/Guild chests/Api|chests via the ryzom api]] ==== | |
{{:Guild/Guild chests/Api}} | {{:Guild/Guild chests/Api}} | ||
Guild chests [1] not only increase the storage capacity of the Hall, but also enable better organization.
Notes:
It double the Hall capacities:
However, to build them or modify their configuration, you need to visit your guild island.
Images are under atys:Category:Guild Chests.
Prerequisite:
Guild Points
Build your 3rd chest (the 2nd is free):
- Get elements from supreme materials (any ecosystem) from Harvesting
- Get items from hunting supreme materials (any ecosystem)
- Get chests from elements
Place the chest: go to where you want to add the chest (on your island), then in the Guild window (G), Island tab, right-click on the "Chest 2" icon.
Each chest have its own configuration. If you physically move a chest to the island, it retains its name and other properties.
The chest must be in front of you, open it:
1: Display trunk contents
2: Increase trunk volume (only available if trunk is not at maximum)
3: Rename trunk
4: Manage permissions
From the 3rd trunk only, since the first two trunks are offered in maximum size.
We'll often have to use this ⓶ button (image above)...I usually have the inventory open, with the "mission items" filter.
Note: Augments must be purchased one after the other.
Intermediate items (soft/liquid or hard generic mp) are stored in its Inventory:
So we can exchange them :)
Note: the quantity and quality of items, as well as the amount of guild points required, increases with the number of chests already in place. Here are the quantity tables:
Note 2: As the guild point limit is currently 200, it is not possible to obtain more than 14 chests. This limit will be increased at a later date.
Source: https://app.ryzom.com/app_forum/index.php?page=post/view/210133 of June 23, 2024.
Here are the volumes of the 20 chests:
Chest # | Cost Guild points | Initial volume | Max volume | Cost Mat quality | Cost pieces per type | Header text | Header text | Header text |
---|---|---|---|---|---|---|---|---|
1 | free | 6000 | 6000 | - | - | - | Example | Example |
2 | free | 6000 | 6000 | - | - | - | Example | Example |
3 | 9 | 500 | 5000 | 50 | 1 | Example | Example | Example |
4 | 16 | 500 | 5000 | 50 | 1 | Example | Example | Example |
5 | 25 | 500 | 5000 | 50 | 1 | Example | Example | Example |
6 | 36 | 500 | 5000 | 50 | 2 | Example | Example | Example |
7 | 49 | 500 | 5000 | 100 | 2 | Example | Example | Example |
8 | 64 | 500 | 5000 | 100 | 2 | Example | Example | Example |
9 | 81 | 500 | 5000 | 100 | 2 | Example | Example | Example |
10 | 100 | 500 | 5000 | 100 | 3 | Example | Example | Example |
11 | 121 | 500 | 5000 | 150 | 3 | Example | Example | Example |
12 | 144 | 500 | 5000 | 150 | 3 | Example | Example | Example |
13 | 169 | 500 | 5000 | 150 | 3 | Example | Example | Example |
14 | 169 | 500 | 5000 | 150 | 3 | Example | Example | Example |
15 | 225 | 500 | 5000 | 200 | 4 | Example | Example | Example |
16 | 256 | 500 | 5000 | 200 | 4 | Example | Example | Example |
17 | 289 | 500 | 5000 | 200 | 4 | Example | Example | Example |
18 | 324 | 500 | 5000 | 250 | 4 | Example | Example | Example |
19 | 361 | 500 | 5000 | 250 | 4 | Example | Example | Example |
20 | 400 | 500 | 5000 | 250 | 4 | Example | Example | Example |
Chest information is available in the ryzom api with the inventory module enabled.
The guild inventory works as before, except that it has 10,000 slots available instead of 1,000.
Each chest corresponds to a segment of the inventory:
All you have to do is filter the slots according to the inventory you have chosen.
It's not impossible that an additional parameter will be added to allow the trunk to be selected, thus reducing the time taken to load data from the api.
For example: https://api.ryzom.com/guild.php?apikey=XXX&chest=2
Source : Patch 2024-06-12: Extended guild inventories