Difference between revisions of "Teleporter"

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m (Teleporter Pacts: same as previous)
(Teleporter Pacts: bad region level for Almati wood and Silan.)
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! style="background: #DDDDDD;" | Almati Wood
 
! style="background: #DDDDDD;" | Almati Wood
| Ranger camp || Kami || 200 || yes || free (*)
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| Ranger camp || Kami || 250 || yes || free (*)
 
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! style="background: #DDDDDD;" | "
| Ranger camp || Karavan || 200 || yes || free (*)
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| Ranger camp || Karavan || 250 || yes || free (*)
 
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(*) Teleport pacts are given  by the advanced [[occupations]] masters.
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(*) Teleport pacts are given  by the advanced [[occupations]] masters. The way back to (visited) Capital cities is free at the teleporters.
  
  
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! style="background: #DDDDDD;" | Silan
 
! style="background: #DDDDDD;" | Silan
| Ranger camp || Kami || 200 || yes || 1000
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| Ranger camp || Kami || 45 || yes || 1000
 
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! style="background: #DDDDDD;" | "
 
! style="background: #DDDDDD;" | "
| Ranger camp || Karavan || 200 || yes || 1000
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| Ranger camp || Karavan || 45 || yes || 1000
 
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! style="background: #DDDDDD;" | "
 
! style="background: #DDDDDD;" | "
| Shining Lake || Kami || 200 || yes || 100
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| Shining Lake || Kami || 45 || yes || 100
 
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! style="background: #DDDDDD;" | "
 
! style="background: #DDDDDD;" | "
| Shattered Ruins || Karavan || 200 || yes || 1000
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| Shattered Ruins || Karavan || 45 || yes || 1000
 
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Revision as of 20:42, 28 August 2018

Teleporters are special devices created and governed by the two conflicting higher powers of Atys. Whether you are able to use a teleporter is dependent on your fame and alignment with either one of these two factions. Each region of Atys has at least two teleporters; one belonging to the Kami and another belonging to the Karavan. Every capital region have a teleporter in each city and only a single teleporter for the opposing faction in the region. Rangers have a special access to higher level regions (250), and Marauders have their own teleportation system (Zinuakeen).


Teleporter Pacts

Teleporter Pacts or TPs are tickets that can be bought at the destination altar. Teleporter pacts cost depends on region level and on character's faction fame. Depending on the alignment with either of the two higher powers or neutrals, a character has an access limited to a subset of the teleporter pacts; Marauders have none.

  • Note: Locations are the closest ingame named ones, they may be not very accurate.


Witherings
Location Faction Region level Neutral Cost (dp)
Cities of Intuition Zora Kami 50 yes 1,000
" Zora Karavan 50 yes 1,000
" Hoi-Cho Kami 50 - 1,000
" Jen-Lai Kami 50 - 1,000
" Min-Cho Kami 50 - 1,000
Maiden Grove Great Boulder Workshop Kami 100 - 1,500
" Great Boulder Workshop Karavan 100 yes 1,500
Haven of Purity Demon's Crossroads Diplomatic Outpost Kami 150 yes 2,500
" Big Horn Mountain Farm Karavan 150 - 2,500
Grove of Umbra Underway Arch Kami 200 yes 4,000
" Withered Stock Magic Pole Karavan 200 yes 4,000
Knot of Dementia Stainmoor Gate Kami 200 yes 4,000
" Ni-Jing Farm Karavan 200 yes 4,000
Void Staring Stronghold Kami 250 - 10,000
" Witherstock Farm Karavan 250 - 10,000


Verdant Heights
Location Faction Region level Neutral Cost (dp)
Majestic Garden Yrkanis Karavan 50 yes 1,000
" Yrkanis Kami 50 yes 1,000
" Avalae Karavan 50 - 1,000
" Davae Karavan 50 - 1,000
" Natae Karavan 50 - 1,000
Fleeting Garden Kami Circle Kami 100 yes 1,500
" Trove Workshop Karavan 100 - 1,500
Knoll of Dissent Ryecliff Strondhold Kami 150 yes 2,500
" Wooky Workshop Karavan 150 yes 2,500
Hidden Source Virginia Falls Magic Pole Kami 200 yes 4,000
" Tylini Gate Karavan 200 yes 4,000
Heretics Hovel Maze of Sprite Kami 200 yes 4,000
" Maze of Sprite Karavan 200 yes 4,000
Upper Bog Stalia Stronghold Kami 200 - 4,000
" Fencoomb Workshop Karavan 200 yes 4,000
Grove of Confusion Westgrove Gate Kami 250 - 10,000
" Smitten mount Karavan 250 - 10,000


Nexus Minor (Forest)
Location Faction Region level Neutral Cost (dp)
Nexus Destiny's End Diplomatic Outpost Kami 200 yes 4,000
" N-E of Hammer Hill Trade Post Karavan 200 yes 4,000


Aedan Aqueous
Location Faction Region level Neutral Cost (dp)
Liberty Lake Fairhaven Kami 50 yes 1,000
" Zora Karavan 50 yes 1,000
" Avendale Kami 50 - 1,000
" Crystabell Kami 50 - 1,000
" Windermeer Kami 50 - 1,000
Dew Drops - Kami 100 yes 1,500
" - Karavan 100 - 1,500
Winds of Muse North of Muse Watch Lake Kami 100 - 1,500
" Muse Watch Lake Karavan 100 yes 1,500
Resting Water - Kami 150 yes 2,500
" - Karavan 150 - 2,500
Fount Corrie Finley Farm Kami 150 - 2,500
" Fount Porch Trade Post Karavan 150 yes 2,500
Bounty Beaches Cute Springs Research Center Kami 200 yes 4,000
" Twin Tops Karavan 200 yes 4,000
Enchanted Isle South of Enchanted Circle Kami 200 yes 4,000
" Baily Lagoon Karavan 200 yes 4,000
Lagoons of Loria Gusty Gorge Kami 250 - 10,000
" Water Gate Border Post Karavan 250 - 10,000


Burning Desert
Location Faction Region level Neutral Cost (dp)
Imperial Dunes Pyr Kami 50 yes 1,000
" Pyr Karavan 50 yes 1,000
Oflovaks Oasis South of Barkgully Workshop Kami 100 Yes 1,500
" North of West Blackburn Border Post Karavan 100 - 1,500
Frahar Towers Frahar Towers Border Post Kami 150 yes 2,500
" South of High Towers Stronghold Karavan 150 - 2,500
Sawdust Mines Barker Dunes Kami 150 - 2,500
" Varynx Rise Karavan 150 yes 2,500
Dunes of Exile Dyron Kami 200 yes 4,000
" Dyron (Dragon's Tail workshop) Karavan 200 yes 4,000
Savage Dunes Thesos Kami 200 yes 4,000
" Thesos (near Dragon's Gullet Impasse) Karavan 200 yes 4,000
Outlaw Canyon Lucenthead Hurst Kami 200 yes 4,000
" Dragon Spine Karavan 200 yes 4,000
Scorched Corridor Secret Kami Oasis Kami 250 - 10,000
" Ash Gorge Karavan 250 - 10,000


Almati Wood (Forest)
Location Faction Region level Neutral Cost (dp)
Almati Wood Ranger camp Kami 250 yes free (*)
" Ranger camp Karavan 250 yes free (*)

(*) Teleport pacts are given by the advanced occupations masters. The way back to (visited) Capital cities is free at the teleporters.


Controlled Lands (Silan, Forest)
Location Faction Region level Neutral Cost (dp)
Silan Ranger camp Kami 45 yes 1000
" Ranger camp Karavan 45 yes 1000
" Shining Lake Kami 45 yes 100
" Shattered Ruins Karavan 45 yes 1000


Rules

Teleporter pacts have special rules for use, below is a summary of these:

  • A pact cannot be used while sitting or swimming
  • A character must remain motionless and not be under attack for the complete activation time of 15 seconds
  • Kamists cannot use Karavan teleporter pacts and vice versa. The only exception to this rule are teleporter pacts for Almati Wood
  • Neutrals can use both Karavan and Kami teleporter pacts
  • Pacts can be used while dead, if done so the character will respawn at the specified altar, similar to respawning normally

Teleport Animations

Karavan teleport animation

In Patch 1.12.0 new teleport animations were introduced, these are shown when activating a teleporter pact, however only characters with either a 100 Kami or Karavan fame have access to these animations.