Difference between revisions of "The Book of the SKA/Characteristics"

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==Measured charasteristics==
 +
 +
There are '''two kinds''' of charasteristics for a creature :
 +
 +
* the '''intrinsic''' charasteristics of a sub-specie, for example the '''moving speed''';
 +
* the '''variable''' characteristics which are changing according to the specimen size, for example '''vitality''' or '''power'''.
 +
 +
So for example the '''vitality''' of a '''nettled kincher''' will be less than the one of a '''great kincher''' of course.
 +
 +
Nonetheless behind each variable characteristic a constant characteristic – '''intrinsic''' – is hiding
 +
 +
Thus vitality is variable, but the "vital quotient" - the value of the increment of vitality between two successive specimen sizes - is as for him a '''constant''' (or almost). It will be discussed in details further.
 +
 +
In the end, for each kitin, we evaluated:
 +
 +
* Vitality (hp) => vital quotient
 +
* Striking strength (dmg) => attack quotient
 +
* Strike pace (hit per minute)
 +
* Special attacks (strength, effect, speed)
 +
* Moving speed (km/h)
 +
* Detection radius (m)
 +
* Defense mode (parry or dodge)
 +
* Immunities and physical and magical resistance (%)
 +
* Sociability (behaviour)
 +
 +
==Hidden intrinsic characteristics==
 +
 +
Here are the '''strength''' and '''vitality''' of the '''kincher''' species, for all known sizes. The table shows the delta  (Δ)  between each level.
 +
 +
<div style="float:right;margin-left:3em;margin-top:1em;">
 +
<center><big>'''Kincher'''</big></center>
 +
{|cellspacing="0" cellpadding="5" border="0" style="text-align:center;background-color:blanchedalmond;width:45em;"
 +
|-bgcolor="#eee" style="color:black;"
 +
!Size
 +
!Name
 +
!Striking strength <sup>Δ</sup>
 +
!Vitality <sup>Δ</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>126</big>
 +
!Dreaded kincher
 +
!   <big>444</big> <sup> –––</sup>
 +
!    <big>7481</big>  <sup> –––––</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>136</big>
 +
!Master kincher
 +
!  <big>484</big> <sup>+40</sup>
 +
!    <big>8003</big> <sup>   +522</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>147</big>
 +
!Veteran kincher
 +
!  <big>525</big> <sup>+41</sup>
 +
!    <big>8550</big> <sup>   +547</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>157</big>
 +
!Hungry kincher
 +
!  <big>607</big> <sup>+82</sup>
 +
!    <big>9639</big> <sup> +1089</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>169</big>
 +
!Nettled kincher
 +
!  <big>646</big> <sup>+39</sup>
 +
! <big>10176</big> <sup>   +537</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>179</big>
 +
!Incensed kincher
 +
!  <big>687</big> <sup>+41</sup>
 +
! <big>10728</big> <sup>   +552</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>189</big>
 +
!Mighty kincher
 +
!  <big>728</big> <sup>+41</sup>
 +
! <big>11271</big> <sup>   +543</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>199</big>
 +
!Awesome kincher
 +
!  <big>809</big> <sup>+81</sup>
 +
! <big>12309</big> <sup> +1038</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>218</big>
 +
!Gruesome kincher
 +
!  <big>848</big> <sup>+39</sup>
 +
! <big>12826</big> <sup>   +517</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>228</big>
 +
!Lacerating kincher
 +
!  <big>889</big> <sup>+41</sup>
 +
! <big>13337</big> <sup>   +511</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>238</big>
 +
!Killer kincher
 +
!  <big>930</big> <sup>+41</sup>
 +
! <big>13840</big><sup>    +503</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>248</big>
 +
!Great kincher
 +
!<big>1012</big> <sup>+82</sup>
 +
! <big>14880</big> <sup> +1040</sup>
 +
|}
 +
</div>
 +
 +
The kitins can be filed into '''series''', shown here by '''colors'''.
 +
 +
Between each level, the gain in strength and vitality is almost '''constant''', except for the last of its series which receives '''double'''.
 +
 +
We call the vitality gain constant "vital quotient" and the strike force one "attack quotient".
 +
 +
Here, for the kincher, those are respectively 520 pv and 41 dmg.
 +
 +
{{clear}}
 +
 +
<div style="float:right;margin-left:3em;margin-top:1em;"><center><big>'''Kizoar'''</big></center>
 +
{|cellspacing="0" cellpadding="5" border="0" style="text-align:center;background-color:blanchedalmond;width:45em;"
 +
|-bgcolor="#eee" style="color:black;"
 +
!Size
 +
!Name
 +
!Striking strength <sup>Δ</sup>
 +
!Vitalité <sup>Δ</sup>
 +
|-
 +
!style="background:#ff9;color:#000"|<big>69</big>
 +
!Vigilant kizoar
 +
!   <big>241</big> <sup> –––</sup>
 +
!       <big>811</big> <sup> ––––</sup>
 +
|-
 +
!style="background:#ff9;color:#000"|<big>79</big>
 +
!Strong kizoar
 +
!  <big>282</big> <sup>+41</sup>
 +
!    <big>1157</big> <sup>+346</sup>
 +
|-
 +
!style="background:#ff9;color:#000"|<big>90</big>
 +
!Mean kizoar
 +
!  <big>323</big> <sup>+41</sup>
 +
!    <big>1557</big> <sup>+400</sup>
 +
|-
 +
!style="background:#ff9;color:#000"|<big>102</big>
 +
!Vicious kizoar
 +
!  <big>404</big> <sup>+81</sup>
 +
!    <big>2515</big> <sup>+958</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>117</big>
 +
!Dreaded kizoar
 +
!  <big>444</big> <sup>+40</sup>
 +
!    <big>2732</big> <sup>+217</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>127</big>
 +
!Master kizoar
 +
!  <big>484</big> <sup>+40</sup>
 +
!    <big>2945</big> <sup>+213</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>137</big>
 +
!Veteran kizoar
 +
!  <big>525</big> <sup>+41</sup>
 +
!    <big>3154</big> <sup>+209</sup>
 +
|-
 +
!style="background:#fc9;color:#000"|<big>147</big>
 +
!Hungry kizoar
 +
!  <big>607</big> <sup>+82</sup>
 +
!    <big>3573</big> <sup>+419</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>160</big>
 +
!Nettled kizoar
 +
!  <big>646</big> <sup>+39</sup>
 +
!    <big>3756</big> <sup>+183</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>169</big>
 +
!Incensed kizoar
 +
!  <big>687</big> <sup>+41</sup>
 +
!    <big>3969</big> <sup>+213</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>179</big>
 +
!Mighty kizoar
 +
!  <big>728</big> <sup>+41</sup>
 +
!    <big>4144</big> <sup>+175</sup>
 +
|-
 +
!style="background:#f05;color:#000"|<big>189</big>
 +
!Avesome kizoar           
 +
!  <big>809</big> <sup>+81</sup>
 +
!    <big>4527</big> <sup>+383</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>207</big>
 +
!Gruesome kizoar
 +
!  <big>848</big> <sup>+39</sup>
 +
!    <big>4710</big> <sup>+183</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>217</big>
 +
!Lacerating kizoar
 +
!  <big>889</big> <sup>+41</sup>
 +
!    <big>4909</big> <sup>+199</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>227</big>
 +
!Killer kizoar
 +
!  <big>930</big> <sup>+41</sup>
 +
!    <big>5085</big> <sup>+176</sup>
 +
|-
 +
!style="background:#c0f;color:#000"|<big>236</big>
 +
!Great kizoar
 +
!<big>1012</big> <sup>+82</sup>
 +
!    <big>5439</big> <sup>+354</sup>
 +
|}
 +
</div>
 +
 +
 +
Pour le '''kizoar''', le quotient d'attaque suit la même règle.
 +
 +
Le quotient vital aussi, malgré des '''irrégularités''', surtout pour la série jaune, qui n'existe pas chez le kincher.
 +
 +
Néanmoins la série jaune représente des kitins que l'on peut tuer d'un seul coup de toutes façons. Aussi nous n'en tenons pas compte.
 +
 +
Remarquez que le plus '''grand''' des '''kizoars''' possède ''moins de vitalité'' que le plus '''petit''' des '''kinchers'''…
 +
 +
Quotient vital du kizoar : '''195''' (établi sur la base d'une moyenne)
 +
 +
 +
{{clear}}
 +
 +
{{Portal|Sciences|Fauna}}
 +
[[Category:Science and technology]] [[Category:Kitin]][[Category:The Book of the SKA]]

Revision as of 20:02, 27 November 2020

Cover Foreword Characteristics Classification
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de:Das_Buch_des_SKA/Merkmale
en:The_Book_of_the_SKA/Characteristics
es:El Libro del SKA/Prefacio
fr:Le Livre du SKA/Caracteristiques
ru:Книга SКА/предисловие
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Lanstiril, 2020-11-27)


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The last editing was from Lanstiril on 27.11.2020.

Measured charasteristics

There are two kinds of charasteristics for a creature :

  • the intrinsic charasteristics of a sub-specie, for example the moving speed;
  • the variable characteristics which are changing according to the specimen size, for example vitality or power.

So for example the vitality of a nettled kincher will be less than the one of a great kincher of course.

Nonetheless behind each variable characteristic a constant characteristic – intrinsic – is hiding

Thus vitality is variable, but the "vital quotient" - the value of the increment of vitality between two successive specimen sizes - is as for him a constant (or almost). It will be discussed in details further.

In the end, for each kitin, we evaluated:

  • Vitality (hp) => vital quotient
  • Striking strength (dmg) => attack quotient
  • Strike pace (hit per minute)
  • Special attacks (strength, effect, speed)
  • Moving speed (km/h)
  • Detection radius (m)
  • Defense mode (parry or dodge)
  • Immunities and physical and magical resistance (%)
  • Sociability (behaviour)

Hidden intrinsic characteristics

Here are the strength and vitality of the kincher species, for all known sizes. The table shows the delta (Δ) between each level.

Kincher
Size Name Striking strength Δ Vitality Δ
126 Dreaded kincher    444  –––     7481   –––––
136 Master kincher   484 +40     8003    +522
147 Veteran kincher   525 +41     8550    +547
157 Hungry kincher   607 +82     9639  +1089
169 Nettled kincher   646 +39  10176    +537
179 Incensed kincher   687 +41  10728    +552
189 Mighty kincher   728 +41  11271    +543
199 Awesome kincher   809 +81  12309  +1038
218 Gruesome kincher   848 +39  12826    +517
228 Lacerating kincher   889 +41  13337    +511
238 Killer kincher   930 +41  13840    +503
248 Great kincher 1012 +82  14880  +1040

The kitins can be filed into series, shown here by colors.

Between each level, the gain in strength and vitality is almost constant, except for the last of its series which receives double.

We call the vitality gain constant "vital quotient" and the strike force one "attack quotient".

Here, for the kincher, those are respectively 520 pv and 41 dmg.


Kizoar
Size Name Striking strength Δ Vitalité Δ
69 Vigilant kizoar    241  –––        811  ––––
79 Strong kizoar   282 +41     1157 +346
90 Mean kizoar   323 +41     1557 +400
102 Vicious kizoar   404 +81     2515 +958
117 Dreaded kizoar   444 +40     2732 +217
127 Master kizoar   484 +40     2945 +213
137 Veteran kizoar   525 +41     3154 +209
147 Hungry kizoar   607 +82     3573 +419
160 Nettled kizoar   646 +39     3756 +183
169 Incensed kizoar   687 +41     3969 +213
179 Mighty kizoar   728 +41     4144 +175
189 Avesome kizoar   809 +81     4527 +383
207 Gruesome kizoar   848 +39     4710 +183
217 Lacerating kizoar   889 +41     4909 +199
227 Killer kizoar   930 +41     5085 +176
236 Great kizoar 1012 +82     5439 +354


Pour le kizoar, le quotient d'attaque suit la même règle.

Le quotient vital aussi, malgré des irrégularités, surtout pour la série jaune, qui n'existe pas chez le kincher.

Néanmoins la série jaune représente des kitins que l'on peut tuer d'un seul coup de toutes façons. Aussi nous n'en tenons pas compte.

Remarquez que le plus grand des kizoars possède moins de vitalité que le plus petit des kinchers

Quotient vital du kizoar : 195 (établi sur la base d'une moyenne)