From EncyclopAtys
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<noinclude>{{Trad|DE=Teleporter|EN=Teleporter|FR=ListeTPFranglais}} </noinclude> | <noinclude>{{Trad|DE=Teleporter|EN=Teleporter|FR=ListeTPFranglais}} </noinclude> | ||
β | '''Teleporters''' are special devices created and governed by the two [[Higher Powers|conflicting higher powers]] of [[Atys]]. Whether you are able to use a teleporter is dependent on your fame and alignment with either one of these two factions. Each region of Atys has at least two teleporters; one belonging to the [[Kami]] and another belonging to the [[Karavan]]. Every capital region have a teleporter in each city and only a single teleporter for the opposing faction in the region. [[Marauders]] have their own teleportation system ([[Zinuakeen]]); [[Rangers]] have a special access | + | '''Teleporters''' are special devices created and governed by the two [[Higher Powers|conflicting higher powers]] of [[Atys]]. Whether you are able to use a teleporter is dependent on your fame and alignment with either one of these two factions. Each region of Atys has at least two teleporters; one belonging to the [[Kami]] and another belonging to the [[Karavan]]. Every capital region have a teleporter in each city and only a single teleporter for the opposing faction in the region. [[Marauders]] have their own teleportation system ([[Zinuakeen]]); [[Rangers]] have a special system to access regions were there are no [[Neutral Teleporter|neutral teleporters]]. |
β | [[Neutral Teleporter|neutral teleporters]] | ||
[[File:UcZchEF.png|thumb|Regions levels (diagram)]] | [[File:UcZchEF.png|thumb|Regions levels (diagram)]] | ||
=== Teleporter Pacts === | === Teleporter Pacts === | ||
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! style="background: #DDDDDD;" | " | ! style="background: #DDDDDD;" | " | ||
β | | Shining Lake || Kami || 45 ||style="color:green;" | β || | + | | Shining Lake || Kami || 45 ||style="color:green;" | β || 1000 |
|- | |- | ||
! style="background: #DDDDDD;" | " | ! style="background: #DDDDDD;" | " |
Latest revision as of 13:37, 2 February 2023
Teleporters are special devices created and governed by the two conflicting higher powers of Atys. Whether you are able to use a teleporter is dependent on your fame and alignment with either one of these two factions. Each region of Atys has at least two teleporters; one belonging to the Kami and another belonging to the Karavan. Every capital region have a teleporter in each city and only a single teleporter for the opposing faction in the region. Marauders have their own teleportation system (Zinuakeen); Rangers have a special system to access regions were there are no neutral teleporters.
Teleporter Pacts
Teleporter Pacts or TPs are tickets that can be bought at the destination altar. Teleporter pacts cost depends on region level and on character's faction fame. Depending on the alignment with either of the two higher powers or neutrals, a character has an access limited to a subset of the teleporter pacts; Marauders have none.
- Note: Locations are the closest ingame named ones, they may be not very accurate.
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Cities of Intuition | Zora | Kami | 50 | β | 1,000 |
" | Zora | Karavan | 50 | β | 1,000 |
" | Hoi-Cho | Kami | 50 | β | 1,000 |
" | Jen-Lai | Kami | 50 | β | 1,000 |
" | Min-Cho | Kami | 50 | β | 1,000 |
Maiden Grove | Great Boulder Workshop | Kami | 100 | β | 1,500 |
" | Great Boulder Workshop | Karavan | 100 | β | 1,500 |
Haven of Purity | Demon's Crossroads Diplomatic Outpost | Kami | 150 | β | 2,500 |
" | Big Horn Mountain Farm | Karavan | 150 | β | 2,500 |
Grove of Umbra | Underway Arch | Kami | 200 | β | 4,000 |
" | Withered Stock Magic Pole | Karavan | 200 | β | 4,000 |
Knot of Dementia | Stainmoor Gate | Kami | 200 | β | 4,000 |
" | Ni-Jing Farm | Karavan | 200 | β | 4,000 |
Void | Staring Stronghold | Kami | 250 | β | 10,000 |
" | Witherstock Farm | Karavan | 250 | β | 10,000 |
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Majestic Garden | Yrkanis | Karavan | 50 | β | 1,000 |
" | Yrkanis | Kami | 50 | yes | 1,000 |
" | Avalae | Karavan | 50 | β | 1,000 |
" | Davae | Karavan | 50 | β | 1,000 |
" | Natae | Karavan | 50 | β | 1,000 |
Fleeting Garden | Kami Circle | Kami | 100 | β | 1,500 |
" | Trove Workshop | Karavan | 100 | β | 1,500 |
Knoll of Dissent | Ryecliff Stronghold | Kami | 150 | β | 2,500 |
" | Wooky Workshop | Karavan | 150 | β | 2,500 |
Hidden Source | Virginia Falls Magic Pole | Kami | 200 | β | 4,000 |
" | Tylini Gate | Karavan | 200 | β | 4,000 |
Heretics Hovel | Maze of Sprite | Kami | 200 | β | 4,000 |
" | Maze of Sprite | Karavan | 200 | β | 4,000 |
Upper Bog | Stalia Stronghold | Kami | 200 | β | 4,000 |
" | Fencoomb Workshop | Karavan | 200 | β | 4,000 |
Grove of Confusion | Westgrove Gate | Kami | 250 | β | 10,000 |
" | Smitten mount | Karavan | 250 | β | 10,000 |
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Nexus | Destiny's End Diplomatic Outpost | Kami | 200 | β | 4,000 |
" | N-E of Hammer Hill Trade Post | Karavan | 200 | β | 4,000 |
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Liberty Lake | Fairhaven | Kami | 50 | β | 1,000 |
" | Zora | Karavan | 50 | yes | 1,000 |
" | Avendale | Kami | 50 | β | 1,000 |
" | Crystabell | Kami | 50 | β | 1,000 |
" | Windermeer | Kami | 50 | β | 1,000 |
Dew Drops | - | Kami | 100 | β | 1,500 |
" | - | Karavan | 100 | β | 1,500 |
Winds of Muse | North of Muse Watch Lake | Kami | 100 | β | 1,500 |
" | Muse Watch Lake | Karavan | 100 | β | 1,500 |
Resting Water | - | Kami | 150 | β | 2,500 |
" | - | Karavan | 150 | β | 2,500 |
Fount | Corrie Finley Farm | Kami | 150 | β | 2,500 |
" | Fount Porch Trade Post | Karavan | 150 | β | 2,500 |
Bounty Beaches | Cute Springs Research Center | Kami | 200 | β | 4,000 |
" | Twin Tops | Karavan | 200 | β | 4,000 |
Enchanted Isle | South of Enchanted Circle | Kami | 200 | β | 4,000 |
" | Baily Lagoon | Karavan | 200 | β | 4,000 |
Lagoons of Loria | Gusty Gorge | Kami | 250 | β | 10,000 |
" | Water Gate Border Post | Karavan | 250 | β | 10,000 |
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Imperial Dunes | Pyr | Kami | 50 | β | 1,000 |
" | Pyr | Karavan | 50 | yes | 1,000 |
Oflovaks Oasis | South of Barkgully Workshop | Kami | 100 | β | 1,500 |
" | North of West Blackburn Border Post | Karavan | 100 | β | 1,500 |
Frahar Towers | Frahar Towers Border Post | Kami | 150 | β | 2,500 |
" | South of High Towers Stronghold | Karavan | 150 | β | 2,500 |
Sawdust Mines | Barker Dunes | Kami | 150 | β | 2,500 |
" | Varynx Rise | Karavan | 150 | β | 2,500 |
Dunes of Exile | Dyron | Kami | 200 | β | 4,000 |
" | Dyron (Dragon's Tail workshop) | Karavan | 200 | β | 4,000 |
Savage Dunes | Thesos | Kami | 200 | β | 4,000 |
" | Thesos (near Dragon's Gullet Impasse) | Karavan | 200 | β | 4,000 |
Outlaw Canyon | Lucenthead Hurst | Kami | 200 | β | 4,000 |
" | Dragon Spine | Karavan | 200 | β | 4,000 |
Scorched Corridor | Secret Kami Oasis | Kami | 250 | β | 10,000 |
" | Ash Gorge | Karavan | 250 | β | 10,000 |
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Almati Wood | Ranger camp | Kami | 250 | β | free (*) |
" | Ranger camp | Karavan | 250 | β | free (*) |
(*) Teleport pacts are given by the advanced occupations masters. The way back to (visited) Capital cities is free at the teleporters.
Location | Faction | Region level | Neutral | Cost (dp) | |
---|---|---|---|---|---|
Silan | Ranger camp | Kami | 45 | β | 1000 |
" | Ranger camp | Karavan | 45 | β | 1000 |
" | Shining Lake | Kami | 45 | β | 1000 |
" | Shattered Ruins | Karavan | 45 | β | 1000 |
Rules
Teleporter pacts have special rules for use, below is a summary of these:
- A pact cannot be used while sitting or swimming
- A character must remain motionless and not be under attack for the complete activation time of 15 seconds
- Kamists cannot use Karavan teleporter pacts and vice versa. The only exception to this rule are teleporter pacts for Almati Wood
- Neutrals can use both Karavan and Kami teleporter pacts
- Pacts can be used while dead, if done so the character will respawn at the specified altar, similar to respawning normally
Teleport Animations
In Patch 1.12.0 new teleport animations were introduced, these are shown when activating a teleporter pact, however only characters with either a 100 Kami or Karavan fame have access to these animations.