Difference between revisions of "Item Groups"

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Latest revision as of 22:59, 28 January 2023

de:Item Groups en:Item Groups es:Grupos de objetos fr:Groupes d'objets ru:Группы предметов
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Craftjenn, 2023-01-28)

The groups of objects (named at the beginning outfits commands) allow to equip itself very quickly and to arrange its outfits (armor and pockets, jewels, what one has in hands).

This moves more than 16 objects, with a right click on my drilling boots:

Move your drilling suit and pick to your bag... in 2 clicks


Patch 00916 (Sept. 2022) added a graphical interface, modifying the inventory (I):

Previously, you had to use commands.


Use

Inventaire (I), Equipment / Groups
  • When creating a group (via the GUI), if the group name is preceded by a ! then the empty slots remain empty. An example: typing !Mage (on left of the yellow +) creates a group (without a helmet on the head) named Mage. So, if you were wearing a helmet (with your heavy), and you equip the group with the item named Mage, then you will be equipped as a mage, without the helmet of the heavy. Equivalent to the command /createGroup <OutfitGroupName> <true>
  • Now works with Zigs, mektoubs, apartment
  • Action menu in Macros to equip


Notes and links



Last version 2023-01-28•