Hawker

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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2021-09-27)

I'm always on the move, collecting items on one continent and selling them off on another, that's what hawkers do, you know. By the way, if you've any items or materials I could use I might give you a little something for them.

  Unnamed Hawker

Hawkers are wandering merchants. They stay several days usually in tribe camps or close to outposts locations. Every region (except for unusual ones) has several hawkers wandering through it.

Hawkers usually sell a small selection of random, low quality equipment. Their main use however is that they will also buy things, allowing you to sell off the bounty of your hunting or foraging expedition without needing a trip back to a town.

Any items that are "sold on to others" at a hawker will show up at the appropriate merchants in that continent's towns (and can even be bought back from them once you're back in town). This also means though, that any items that are "sold on to others" in Prime Root regions or Nexus are lost in limbo, since there are no proper merchants in those regions.

The hawkers are federated into The Hawkers' Guild. It's leader is Padger "Pazzy" O'Toogh, and the guild is a Cryai (Citizen Guild of the New Trykoth Federation). However, its members accept exchanges with all homins, regardless of their fame in the Federation.

See Merchant too.