Difference between revisions of "The Cities' Welcomers"

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(Created page with "{{WIP}}<noinclude>{{Trad |DE = Die Empfänger der Städte |DEs= 5 |EN = The Cities' Welcomers |ENs= 4 |ES = Los recibidores de las ciudades |ESs= 5 |FR = Les Hôtes des cit...")
 
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<poem>
 
<poem>
     Chacun des hôtes des quatre capitales propose outre la mission indispensable « [[#Arrivée à la capitale|Arrivée à la capitale]] », un ensemble de huit missions destinées aux nouveaux arrivants sur le continent depuis [[Silan]] . Elles  permettent aux homins peu expérimentés de se familiariser avec l'environnement du sous-continent et d'élever leurs compétences aux alentours du  cinquième cercle.
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     Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
     Chaque groupe de mission comporte: 3 missions de chasse, 2 missions d'artisanat et 3 missions de récolte. Outre des récompenses mineures, elles permettent chacune d'obtenir un ''plan d'arme de mélée à deux mains'' générique<ref>Les plans d'armes génériques peuvent être utilsés avec des actions d'artisanat de toute nation, ce qui les rend particulièrement intéressants pour les artisans novices, vu le prix des plans.</ref> (Fairhaven : épée, Pyr: hache, Yrkanis: pique et Zora: masse d'armes).
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     Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic ''two-handed melee weapon plan''<ref>The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.</ref> (Fairhaven: sword, Pyr: axe, Yrkanis: pike, and Zora: sledgehammer).
  
     Les '''Hôtes des villages''' jouent le même rôle que les guides touristiques dans les capitales : ils indiquent où trouver les notables des villages.
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     The '''Village Hosts''' play the same role as tourist guides in the capitals: they indicate where to find the village notables.
  
     Elles peuvent utilement être suivies des [[Les quêtes des quatre Sages|des quêtes des quatre Sages]] qui accompagneront le personnage jusqu'au niveau 100 en combat et qui sont bien récompensées.</poem>  
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     They can usefully be followed by [[The Four Sages Quests|Four Sages Quests]] which will accompany the character to level 100 in combat and are well rewarded.</poem>  
 
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<br />
 
<br />
 
<br />
;Les Hôtes des capitales &#58;:
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;The Capitals’ Hosts&#58;:
 
{| style="margin-left:  30px;"
 
{| style="margin-left:  30px;"
 
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;Les Missions &#58;:
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;The Missions&#58;:
 
* [[The Cities' Welcomers/Fairhaven|Les missions de Fairhaven]]
 
* [[The Cities' Welcomers/Fairhaven|Les missions de Fairhaven]]
 
* [[The Cities' Welcomers/Pyr|Les missions de Pyr]]
 
* [[The Cities' Welcomers/Pyr|Les missions de Pyr]]
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* [[The Cities' Welcomers/Zora|Les missions de Zora]]
 
* [[The Cities' Welcomers/Zora|Les missions de Zora]]
  
== Arrivée à la capitale ==
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== Arrival in the Capital ==
<poem>   Accomplir cette mission est indispensable pour deux raisons:
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<poem> Completing this mission is essential for two reasons:
:— Elle permet aux PNJ<ref>Personnages  non joueurs</ref> de « savoir » que votre personnage est bien arrivé dans la capitale, et lui évite d'être bloqué sur [[Silan]] au cas où il y retournerait avant d' avoir acquis  un pacte de téléportation de cette capitale.
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:— It allows NPCs<ref>Non-player characters</ref> to "know" that your character has arrived in the capital, and prevents him from being stranded on [[Silan]] in case he returns there before acquiring a teleportation pact from that capital.
:— Elle débloque les autres missions d'initiation de ces mêmes hôtes.
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:— It unlocks the other initiation missions of these same hosts.
     Les quatre Hôtes accueillent les Homins de la même manière:  
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     The four Hosts welcome the Homins in the same way:  
:—  dans une première étape l'hôte envoie le nouvel arrivant vers le « Guide Touristique » qui lui fera visiter l'étable de la ville, et les lieux où il  pourra trouver des entraîneurs  et des marchands.
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:- In a first step the host sends the newcomer to the "Tourist Guide" who will show him the city's stable, and the places where he can find trainers and merchants.
:—  une fois ce premer pas accompli, il donne '''''gratuitement''''' (et dans chaque capitale) un '''''pacte de téléportation''''' vers la capitale et un pour lui permettre de retourner sur [[Silan]]
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:- Once this first step is completed, he gives ''''' free of charge (and in each capital) a ''''' teleportation pact''''' to the capital and one to allow him to return to [[Silan]].
  
 
  </poem>
 
  </poem>
 
<noinclude>{{Reflist}}
 
<noinclude>{{Reflist}}
 
{{Portail|Gameplay}}</noinclude>
 
{{Portail|Gameplay}}</noinclude>

Revision as of 11:13, 29 June 2021


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The last editing was from Dorothée on 29.06.2021.

de:Die Empfänger der Städte
en:The Cities' Welcomers
es:Los recibidores de las ciudades
fr:Les Hôtes des cités
ru:Глашатаи городов
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2021-06-29)


    Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
    Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic two-handed melee weapon plan[1] (Fairhaven: sword, Pyr: axe, Yrkanis: pike, and Zora: sledgehammer).

    The Village Hosts play the same role as tourist guides in the capitals: they indicate where to find the village notables.

    They can usefully be followed by Four Sages Quests which will accompany the character to level 100 in combat and are well rewarded.



The Capitals’ Hosts:
Be'Darins Aeddan (Fairhaven city welcomer).png
Ulyron Zessen (Pyr city welcomer).png
Liccio Chialdo (Yrkanis city welcomer).png
Sai-Ju Fuangi (Zora city welcomer).png
Be'Darins Aeddan, Fairhaven Ulyron Zessen, Pyr Liccio Chialdo, Yrkanis Sai-Ju Fuangi, Zora




The Missions:

Arrival in the Capital

 Completing this mission is essential for two reasons:
— It allows NPCs[2] to "know" that your character has arrived in the capital, and prevents him from being stranded on Silan in case he returns there before acquiring a teleportation pact from that capital.
— It unlocks the other initiation missions of these same hosts.
    The four Hosts welcome the Homins in the same way:
- In a first step the host sends the newcomer to the "Tourist Guide" who will show him the city's stable, and the places where he can find trainers and merchants.
- Once this first step is completed, he gives free of charge (and in each capital) a teleportation pact to the capital and one to allow him to return to Silan.

 


  1. The generic weapon plans can be used with crafting actions from any nation and use any ecosystem materials, making them particularly attractive to novice crafters, given the price of the plans.
  2. Non-player characters

Template:Portail