Difference between revisions of "Nation"

From EncyclopAtys

Jump to: navigation, search
m
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{WIP}}
 
 
<noinclude>{{Trad
 
<noinclude>{{Trad
|DE=Nation |DEs=  
+
|DE=Nation |DEs= 4
 
|EN=Nation |ENs= 0
 
|EN=Nation |ENs= 0
 
|ES=Nación |ESs=  
 
|ES=Nación |ESs=  
 
|FR=Nation |FRs=  
 
|FR=Nation |FRs=  
 
|RU= Нация |RUs=5
 
|RU= Нация |RUs=5
 +
|H=1
 
}}<small>{{TOCright}}</small></noinclude>
 
}}<small>{{TOCright}}</small></noinclude>
 
<br />
 
<br />
 
<br />
 
<br />
<big><big>There is also a [[Nations]] page which is more ''Geopolitcs'' oriented </big></big>
 
 
<br />
 
<br />
 
<br />
 
<br />
Line 15: Line 14:
  
 
There are four [[nation]]s on Atys:
 
There are four [[nation]]s on Atys:
:The Fyros Empire
+
{|
:The Matia Kingdom  
+
|-
:The New Trykoth Federation
+
| [[Image:Fyros_emblem.png|20px|center]] || [[Nation/Geopolitics#The Fyros Empire|The Fyros Empire]] 
:The Zoraï Theocracy
+
|-
 +
| [[Image:Matis_emblem.png|32px|center]] || [[Nation/Geopolitics#The Matia Kingdom|The Matia Kingdom]] 
 +
|-
 +
| [[Image:Tryker_emblem.png|32px|center]] || [[Nation/Geopolitics#The New Trykoth Federation|The New Trykoth Federation]]
 +
|-
 +
| [[Image:Zor_emblem.png|32px|center]] || [[Nation/Geopolitics#The Zoraï Theocracy|The Zoraï Theocracy]]
 +
|}
 +
 
  
 
''The “Nation” concept must not  be confused with [[Race]]s or [[Ecosystems|ecosystems]]'' : Nations have historically been built upon a [[Race|racial]] basis, but any race may join any nation. Their territories may include several ecosystems though they mostly rely on “natural” borders.
 
''The “Nation” concept must not  be confused with [[Race]]s or [[Ecosystems|ecosystems]]'' : Nations have historically been built upon a [[Race|racial]] basis, but any race may join any nation. Their territories may include several ecosystems though they mostly rely on “natural” borders.
 +
 +
*<big>More about Geopolitics: [[Nation/Geopolitics]]</big>
  
 
== Fame ==
 
== Fame ==
Line 31: Line 39:
  
 
== Nation points ==
 
== Nation points ==
 +
By performing activities such as delivering goods to [[Observation Camps|observation  camps]] or giving  [[Occupation Products|occupation products]]  to  [[To New Horizons|To New Horizons transporters]], homins can earn Nation points <ref>'''[OOC]:''' The nation points amount is  displayed in the identity window, second Tab.</ref>.
 +
With these points, they can buy, to the nation merchant, special goods that are not acvailable elsewhere:
 +
*Elevation crystals
 +
*Sap recharge crystals
 +
*Generic Materials (colors depend on the nation)
 +
*Boosted harvesting picks (focus and health)
 +
*...
  
 
== PvP points ==
 
== PvP points ==
 +
Fighting an opponent ''player''<ref>'''[OOC]:''' only with tag-enabled homins or in PvP enabled regions. amount is  displayed in the identity window, second Tab</ref>  to a nation or a faction is rewarded  with PvP  points. These points can be spent with selected merchants in capital cities.
  
 
== Tribes ==
 
== Tribes ==
 +
Tribes may be allied, neutral or ennemies of a nation, even in it's own territory. This limits the nation's control over their territories, and makes the [[Nation/Geopolitics|Geopolitics]] rather complex. Accomplishing missions with tribes may have, as a consequence, an effect on nation [[fame]].
 +
 +
*https://ryzom.silenda.de/?t=itemdb&s=fame&menu=0 : a table of tribes/Nations/Powers relations status
  
[[Category:Gameplay]] [[Category:Roleplay]]
+
<noinclude><br />
 +
<br />
 +
{{Reflist|subpages=}} {{Portal|Gameplay|Roleplay}}
 +
{{last version link|Nation}}</noinclude>

Latest revision as of 18:18, 4 October 2021

de:Nation en:Nation es:Nación fr:Nation ru:Нация
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Leda, 2021-10-04)






There are four nations on Atys:

Fyros emblem.png
The Fyros Empire
Matis emblem.png
The Matia Kingdom
Tryker emblem.png
The New Trykoth Federation
Zor emblem.png
The Zoraï Theocracy


The “Nation” concept must not be confused with Races or ecosystems : Nations have historically been built upon a racial basis, but any race may join any nation. Their territories may include several ecosystems though they mostly rely on “natural” borders.

Fame

Each homin and guild has a fame with each nation.
This fame can be increased by completing missions given by its citizens and allies.
This fame can be decreased by completing missions given by their enemies.
Each homin with a high enough fame can become a citizen of the nation by performing a rite given by a magistrate of the nation; the maximum and default values of fame with all nations and factions are then changed.

Alignment

Nation points

By performing activities such as delivering goods to observation camps or giving occupation products to To New Horizons transporters, homins can earn Nation points [1]. With these points, they can buy, to the nation merchant, special goods that are not acvailable elsewhere:

  • Elevation crystals
  • Sap recharge crystals
  • Generic Materials (colors depend on the nation)
  • Boosted harvesting picks (focus and health)
  • ...

PvP points

Fighting an opponent player[2] to a nation or a faction is rewarded with PvP points. These points can be spent with selected merchants in capital cities.

Tribes

Tribes may be allied, neutral or ennemies of a nation, even in it's own territory. This limits the nation's control over their territories, and makes the Geopolitics rather complex. Accomplishing missions with tribes may have, as a consequence, an effect on nation fame.




  1. [OOC]: The nation points amount is displayed in the identity window, second Tab.
  2. [OOC]: only with tag-enabled homins or in PvP enabled regions. amount is displayed in the identity window, second Tab

Last version 2021-10-04•