Difference between revisions of "Rot"

From EncyclopAtys

Jump to: navigation, search
(Created page with 'Rot is one of the 7 elemental damage types. Rot damage is usually the third elemental spell a mage learns, often while still on Silan. It is generally the preferred type of …')
 
Line 1: Line 1:
 +
[[Image:Rot-kidinak.jpg|right|300px|Rot spell hitting a kidinak.]]
 
Rot is one of the 7 elemental damage types.
 
Rot is one of the 7 elemental damage types.
  
Rot damage is usually the third elemental spell a mage learns, often while still on [[Silan]]. It is generally the preferred type of damage against [[intelligent plants]] until the mage reaches level 125 and can learn the racial damage types, and perhaps even after that.
+
===Rot spell===
 +
Rot damage is usually the third [[Magic#Elemental_Magic|elemental]] spell a mage learns, often while still on [[Silan]]. It is generally the preferred type of damage against [[intelligent plants]] until the mage reaches level 125 and can learn the racial damage types ([[fire]], [[poison]], [[shockwave]] and [[electric]]). And even after that some player prefer it against plants.
  
To increase your chances of resisting a Rot elemental spell, you have to wear [[jewelry]] that raises your Prime Roots resistance.
+
Most [[intelligent plants]] have no protection against Rot magic; the only exceptions are those in the [[Prime Roots]] and those infected by the [[Goo]]. By contrast, all [[animals of Atys|animals]] and all [[kitin]] have significant protection against Rot magic. All creatures in the [[Prime Roots]] have particularly high protection against Rot, and being infected by [[Goo]] also gives creatures high protection against Rot.
  
[[Cute]]s are capable of casting Rot elemental spells.
+
===Protection from Rot===
 +
Rot may be used against you by other players in [[PvP]], or by homin casters from [[bandits]] or [[tribes]]. Furthermore, [[Cute]]s are also capable of casting Rot spells.  
  
[[Najab]]s have a spit attack which does Rot damage, though the attack itself is physical and not magical in nature. That means Rot protection will protect you against it, but Prime Roots resistance will not help you resist it.
+
All player characters have a default 10% protection from Rot damage. You can protect yourself against Rot damage further by wearing [[jewelry]] that gives additional Rot protection. You can have at maximum 70% protection.
 +
 
 +
You can also increase your chances of resisting a Rot elemental spell by wearing [[jewelry]] that raises your Prime Roots resistance.
 +
 
 +
===Non-magical Rot damage===
 +
[[Najab]]s have a spit attack which does Rot damage, but this attack itself is physical and not magical in nature. That means Rot protection will protect you against it, but Prime Roots resistance will not help you resist it.
 +
 
 +
Many [[bandits]] and [[tribes]] guards also have random elemental damage added to their melee and ranged attacks, including Rot. If you're hit with Rot damage that way, Rot protection will decrease that damage, but Prime Roots resistance will not help you resist it.

Revision as of 00:17, 2 October 2010

Rot spell hitting a kidinak.

Rot is one of the 7 elemental damage types.

Rot spell

Rot damage is usually the third elemental spell a mage learns, often while still on Silan. It is generally the preferred type of damage against intelligent plants until the mage reaches level 125 and can learn the racial damage types (fire, poison, shockwave and electric). And even after that some player prefer it against plants.

Most intelligent plants have no protection against Rot magic; the only exceptions are those in the Prime Roots and those infected by the Goo. By contrast, all animals and all kitin have significant protection against Rot magic. All creatures in the Prime Roots have particularly high protection against Rot, and being infected by Goo also gives creatures high protection against Rot.

Protection from Rot

Rot may be used against you by other players in PvP, or by homin casters from bandits or tribes. Furthermore, Cutes are also capable of casting Rot spells.

All player characters have a default 10% protection from Rot damage. You can protect yourself against Rot damage further by wearing jewelry that gives additional Rot protection. You can have at maximum 70% protection.

You can also increase your chances of resisting a Rot elemental spell by wearing jewelry that raises your Prime Roots resistance.

Non-magical Rot damage

Najabs have a spit attack which does Rot damage, but this attack itself is physical and not magical in nature. That means Rot protection will protect you against it, but Prime Roots resistance will not help you resist it.

Many bandits and tribes guards also have random elemental damage added to their melee and ranged attacks, including Rot. If you're hit with Rot damage that way, Rot protection will decrease that damage, but Prime Roots resistance will not help you resist it.