Difference between revisions of "Patch 00895"

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==== Patch 00895-b : Alarm system in the Lakes <ref>[[https://app.ryzom.com/app_forum/index.php?page=topic/view/32029/1 Forums » OFFICIAL NEWS » Updates » Patch 895b: Alarm system in the Lakes  5 February5th]</ref>====
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Following the example of the [https://app.ryzom.com/app_forum/index.php?page=topic/view/30825/1 gongs] installed in Matis cities, alarms were set up in the lake cities on Thursday, January 27, 2022.
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An activation of the alarms triggers a change in the behavior of the guards who see their detection distance increase and their detection threshold decrease to a fame lower than -40.
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Once triggered, the alarm remains active for 30 minutes of play.
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In addition to this reinforcement feature, permanent guards have been added. Magician guards now patrol the city limits with a normal detection threshold of -50. As with all guards, their detection threshold is reduced to -40 during alert phases.
  
 
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Revision as of 13:40, 10 February 2022

de:Patch 00895 en:Patch 00895 es:Patch 00895 fr:Patch 00895 ru:Patch 00895
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2022-02-10)


Patch InfoBox
Patch 00895
Date Thursday, January 27th 2022
Build Client v9972 / Data v2654 - Server v1719 / Data v4402
Version 3.6.0.v9972
Previous Patch 00894-b
Next Patch 00895

Patch 895 - Client v9972 / Data v2654 - Server v1719 / Data v4402[1]


Remedial Patch (2022-01-27)

First and foremost, this patch addresses the fixing of the many underlying bugs that have caused the recent increase in server crashes. We are indeed aware of the decreasing stability of Atys and we are continuously working on fixing the issues behind these failures.

A client, data and server update and reboot has been performed on January 27th 2022 to implement the following changes and fixes:

Additions & Changes

Trade between players
Stacking of items
  • Added stacking for new crystallized spells of same stanza.
  • Added stacking for new crafted items that are not yet worn.
  • Added stacking by lock status.
Miscellaneous
  • Changed the Wear Out Weapon credit to allow automatic cyclic attacks.
  • Removed the ability to use sap recharge or crystallized spell when in a coma or stunned.
  • Added ScreenShotDirectory field in client.cfg to set the desired path to the screenshots folder.
  • Added lock status for items in Room and Guild inventories.
  • Added a keyboard shortcut (Ctrl+M) to toggle the full screen map.

Fixes

  • Fixed wrong display of Zigs' status when in bag.
  • Fixed Zigs' inventory missing from the NPC trade window.
  • Fixed moving of items between Zigs' inventory and Room or Guild inventories.
  • Fixed locking/unlocking of items in Zigs' inventory.
  • Fixed incorrect replenishing of player bars when levelling up to a new milestone (level 21, level 51, level 101, etc).
  • Fixed recharging items with sap if they are already at their maximum charge.
  • Fixed incorrect display of damage from AOE[2] spells and attacks.
  • Fixed multiple text encoding issues.
  • Fixed a bug that caused in-game chat channels to mix up after a server crash (EGS).
  • Fixed a bug that caused a server crash when a player connects having a mission that is no longer available.
  • Fixed the PvP store taking all your PvP points erroneously.
  • Fixed some unreachable resources.

New articles in the Wiki

Patch 00895-b : Alarm system in the Lakes [3]

Following the example of the gongs installed in Matis cities, alarms were set up in the lake cities on Thursday, January 27, 2022. An activation of the alarms triggers a change in the behavior of the guards who see their detection distance increase and their detection threshold decrease to a fame lower than -40. Once triggered, the alarm remains active for 30 minutes of play. In addition to this reinforcement feature, permanent guards have been added. Magician guards now patrol the city limits with a normal detection threshold of -50. As with all guards, their detection threshold is reduced to -40 during alert phases.



The Ryzom Team remains at your disposal for any additional information and best wishes to you!

Ryzom Team




  1. Forums » OFFICIAL NEWS  » [Patch] 895
  2. “Area of Effect”. It is a set of codes organized with their names and functions that define the range of attacks or spells.
    In other words, an attack, spell or function of your character affects an area, rather than just affecting one or more targets specifically or randomly.
    https://www.esports.net/wiki/guides/aoe-meaning/
  3. [Forums » OFFICIAL NEWS » Updates » Patch 895b: Alarm system in the Lakes 5 February5th