Difference between revisions of "Corsairs/History"

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Latest revision as of 19:04, 23 May 2021

    The Corsairs' tribe is one of the original Trykoth tribes. It is made up of young Trykers who fighters that nothing seems to frighten, and the tribe protects the Lakes as much as it engages in robberies and ambushes on foreign convoys. The Corsairs have always remained on the fringes of Tryker society, preferring a warrior way of life to the carelessness and idleness of the Tryker People. Many Trykers were actually among the Corsairs at a young age, in order to learn the basics of combat. But once the enthusiasm of the youth has calmed down, the Trykers prefer to turn to less violent activities.

    In 2484, when the Tryker people settled in Aeden Aqueous after the first Exodus, the Corsairs' tribe was reconstituted. When the New Trykoth Federation was created, the Corsairs preferred to stay away, not seeing the need to join this group. They settled in Liberty Lake, basing their camp west of Fairhaven. We can meet their patrols throughout Aeden Aqueous.

    The Fairhaven authorities have no interest in restraining the Corsairs' need for action and therefore leave them free to do so. They are, after all, loyal supporters and play a leading role in wars. The Federation has often used them in recent decades as mercenaries. The Corsairs maintained excellent relations with the Trykers, although they considered them a little sluggish. Since the last conflict in which the tribe took part, the Federation has owed it large sums of money. The Corsairs therefore decided to pay themselves. They, therefore, engage in various abuses but do not openly attack travelers. They are impatiently waiting for the Tryker people to enter a new war.

    Tryker hero Still Wyler first met the Corsairs when they rescued him as a child from the hands of the Slavers. He joined the tribe before taking the lead in 2496. When the Tryker people elected him Governor of New Trykoth, he was replaced by Ba'Nakry Codgan as Chief of Corsairs.