From EncyclopAtys
The last editing was from Dorothée on 2.10.2021.
Contents
There is also a Nation/Geopolitics page which is more Geopolitcs oriented
There are four nations on Atys:
The Fyros Empire | |
The Kingdom of Matia | |
The New Trykoth Federation | |
The Zoraï Theocracy |
The “Nation” concept must not be confused with Races or ecosystems : Nations have historically been built upon a racial basis, but any race may join any nation. Their territories may include several ecosystems though they mostly rely on “natural” borders.
- More about Geopolotics: Nation/Geopolitics
Fame
- Each homin and guild has a fame with each nation.
- This fame can be increased by completing missions given by its citizens and allies.
- This fame can be decreased by completing missions given by their enemies.
- Each homin with a high enough fame can become a citizen of the nation by performing a rite given by a magistrate of the nation; the maximum and default values of fame with all nations and factions are then changed.
Alignment
Nation points
By performing activities such as delivering goods to observation camps or giving occupation products to To New Horizons transporters, homins can earn Nation points [1]. With these points, they can buy, to the nation merchant, special goods that are not acvailable elsewhere:
- Elevation crystals
- Sap recharge crystals
- Generic Materials (colors depend on the nation)
- Boosted harvesting picks (focus and health)
- ...
PvP points
Fighting an opponent player[2] to a nation or a faction is rewarded with PvP points. These points can be spent with selected merchants in capital cities.
Tribes