From EncyclopAtys
Reference text ( Maintained text, used as reference ) : FR version (not finished yet)
Notes: to update with Patch 00952 (June 2023). (Craftjenn, 2023-08-27)
Since Jena Year 2602, guilds have the opportunity to get a Guild Island that can be furnished and populated with guild points.
Guild Islands are a novelty [1] [2] of Jena year 2602.
Your guild island can at last receive guests, thanks to the addition of an option[3].
First, find (near one of the capitals) a guild island agent, to visit various available isles.
Once a Guild Island is chosen, we can add easily trees, buildings and other scenery items... Many interesting features (adding mobs) are for later.
You can browse Commons, atys:Category:Guild_Island (please categorize new islands images in this category).
NPCs
The Intendant
To pop other NPC.
The Overseer
The Overseer is able to construct buildings payed with a fee (in Elyps).
- a chest that gives access to the contents of the GH from the guild island, in the manner of an op.
- a building to improve the mp of op (from q200 to 250, for example, with a price for improvement)
The Operator
The Operator (Outpost Officer) offers to convert the outpost materials won on the Nexus test outposts into actual 250 outpost materials.
More on Improving outpost mats
Touby
No use for now.
OOC Notes
- When in a Guild Island, you can't add any flag on your map.
- Read (by CraftJenn), a Discovery of guild islands - about the editor too
- Official announce on the forum Jena Year 2602 Patch (2019-02-08)
- With Patch 00952 (June 2023), we can "open" our Guild Island to any homin.
- Complements to this page:
- ↑ official announcement on the forum https://app.ryzom.com/app_forum/index.php?page=topic/view/29373/1 and on this wiki New2019
- ↑ To the discussion on the forum (questions and answers).
- ↑ See Patch 00952 (June 2023).