From EncyclopAtys
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;The Missions:: | ;The Missions:: | ||
− | * [[The Cities' Welcomers/Fairhaven|Fairhaven’s missions]] | + | * [[The Cities' Welcomers/Fairhaven|Fairhaven’s missions]] [[File:WIP.png|32px]] |
− | * [[The Cities' Welcomers/Pyr|Pyr’s missions]] | + | * [[The Cities' Welcomers/Pyr|Pyr’s missions]] [[File:WIP.png|32px]] |
− | * [[The Cities' Welcomers/Yrkanis|d’Yrkanis’ missions]] | + | * [[The Cities' Welcomers/Yrkanis|d’Yrkanis’ missions]] [[File:WIP.png|32px]] |
− | * [[The Cities' Welcomers/Zora|Zora’s missions]] | + | * [[The Cities' Welcomers/Zora|Zora’s missions]] [[File:WIP.png|32px]] |
== Arrival in the Capital == | == Arrival in the Capital == |
Revision as of 20:48, 30 June 2021
The last editing was from Dorothée on 30.06.2021.
Temp Notes
- CW = city welcomer
- cwintrofyros, cwintromatis, cwintrotryker, cwintrozorai
- Fyros : CWMF
- Matis : CWMF CWMC CWMH
- Tryker : CWTF
- Zoraï : CWZF
- F:=fight, C=craft, H= harvesting.
Each of the four capital city hosts offers a set of eight missions for newcomers to the continent from Silan, in addition to the essential mission "Arrival at the Capital". They allow inexperienced homins to become familiar with the environment of the subcontinent and to raise their skills around the fifth circle.
Each mission group consists of: 3 hunting missions, 2 crafting missions and 3 harvesting missions. In addition to minor rewards, they each provide a generic two-handed melee weapon plan[1] (Fairhaven: sword, Pyr: axe, Yrkanis: pike, and Zora: sledgehammer).
The Village Hosts play the same role as tourist guides in the capitals: they indicate where to find the village notables.
They can usefully be followed by Four Sages Quests which will accompany the character to level 100 in combat and are well rewarded.
- The Capitals’ Hosts:
Be'Darins Aeddan, Fairhaven | Ulyron Zessen, Pyr | Liccio Chialdo, Yrkanis | Sai-Ju Fuangi, Zora |
- The Missions:
Arrival in the Capital
Completing this mission is essential for two reasons:
— It allows NPCs[2] to "know" that your character has arrived in the capital, and prevents him from being stranded on Silan in case he returns there before acquiring a teleportation pact from that capital.
— It unlocks the other initiation missions of these same hosts.
The four Hosts welcome the Homins in the same way:
- In a first step the host sends the newcomer to the "Tourist Guide" who will show him the city's stable, and the places where he can find trainers and merchants.
- Once this first step is completed, he gives free of charge (and in each capital) a teleportation pact to the capital and one to allow him to return to Silan.