Forge Portal/Projects
From EncyclopAtys
Teams
Here are the different groups of the project:
- Admin/SysOp: management of that website and help for users.
- Communication & Marketing : management of the communication and of the internal coordination. Category:Communication-Marketing Team
- Development: creation of programms, providing the Ryzom and NEL tools from RyzomCore for the various platforms, integration of the creations in a set exportable to the Ryzom server. Category:Development Team
- ARK: integration of the missions created by the Level Design group. Category:Dev-Ark Team (merged in Development Team)
- Ideas Project: management of the ideas posted on Ryzom Forge Wiki and on the "Ideas" forum.
- Computer graphics: Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. Category:Graphics Team
- Level-Design: design of the environment, scenarios and missions that will be added in game. Category:Level-Design
- Test Team: testing and re-testing current or new features of the game and related services. Category:Testing Team
- Support: information about support for the different OS: Linux, Mac, Windows. Category:Support Team
- Translation : translations of the wiki, documents and ingame new contents.
- Tutorials: writing of the documentation needed to reproduce the processes.
Projets [1]
- [CONTENT - A] Storyline
- [EVENT-A] RP & OOC events
- [MARKETING-A] Promotion
- [MARKETING-B] Comm with our players
- [MARKETING-D] Website
- [MARKETING-E] Ryzom Wiki
- [DEV-A] Big exploits
- [DEV-B] Bugs
- [DEV-C] Collections
- [DEV-D] DeepL
- [DEV-E] Dynamic events, Missions & Rewards
- [DEV-F] Marauder gameplay & map/city
- [DEV-G] OP refactoring
- [DEV-H] Range weapons
[CONTENT - A] Storyline | ||||
— Comm-Marketing — | Events | — Development — | ||
[MARKETING-A] Promotion |
[MARKETING-D] Website |
[EVENT-A] RP & OOC events |
[DEV-A] Big exploits |
[DEV-E] Dynamic events, Missions & Rewards |
[MARKETING-B] Comm with our players |
[MARKETING-E] Ryzom Wiki |
[DEV-B] Bugs |
[DEV-F] Marauder gameplay & map/city | |
[DEV-C] Collections |
[DEV-G] OP refactoring | |||
[DEV-D] DeepL |
[DEV-H] Range weapons |
Last version 2020-10-15•ᐒ