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− | Having just emerged from refuge in the [[Prime | + | {{Trad |
+ | |DE=Liste der Außenposten | ||
+ | |EN=Outposts | ||
+ | |ES= | ||
+ | |FR=Topologie des Avant-postes | ||
+ | |RU= | ||
+ | }} | ||
+ | Having just emerged from refuge in the [[Prime Roots]], hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the [[Great Swarming]]. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of [[Kitin]]s in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494. | ||
Fifty years later, both the [[Karavan]] and [[Kami]] offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost. | Fifty years later, both the [[Karavan]] and [[Kami]] offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost. | ||
− | + | ==Desert== | |
*[[Blackburn Trade Post]] | *[[Blackburn Trade Post]] | ||
+ | *[[West Blackburn Border Post]] | ||
+ | *[[Hightowers Farm]] | ||
+ | *[[Malmont Farm]] | ||
+ | *[[Southend Dune Farm]] | ||
+ | *[[Woodburn Magic Pole]] | ||
+ | *[[Woodburn Stronghold]] | ||
+ | |||
+ | ==Jungle== | ||
+ | *[[Qai-Du Workshop]] | ||
+ | *[[Sai-Shun Stronghold]] | ||
*[[Demons Crossroads Diplomatic Outpost]] | *[[Demons Crossroads Diplomatic Outpost]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
*[[Great Outback Workshop]] | *[[Great Outback Workshop]] | ||
− | |||
*[[Gu-Qin Workshop]] | *[[Gu-Qin Workshop]] | ||
− | |||
− | |||
*[[Lost Valley Stronghold]] | *[[Lost Valley Stronghold]] | ||
− | *[[ | + | *[[Zo-Kian Ruins Workshop]] |
− | *[[ | + | |
− | *[[ | + | ==Lakes== |
− | *[[ | + | *[[Greenvale Trade Post]] |
− | *[[ | + | *[[Windway Workshop]] |
+ | *[[Fount Porch Trade Post]] | ||
+ | *[[Graveyard Gate Research Centre]] | ||
*[[Twintops Workshop]] | *[[Twintops Workshop]] | ||
− | *[[ | + | *[[Loria Stronghold]] |
− | |||
*[[Whirling Stronghold]] | *[[Whirling Stronghold]] | ||
− | + | ||
− | *[[ | + | ==Forest== |
− | *[[ | + | *[[Psykopla Knoll Trading Post]] |
+ | *[[Finders Farm]] | ||
*[[Wooky Workshop]] | *[[Wooky Workshop]] | ||
− | *[[ | + | *[[Fearing Fen Farm]] |
+ | *[[Berello Gorge Border Post]] | ||
+ | * [[Ginti Workshop]] | ||
+ | *[[Westgrove Stronghold]] | ||
+ | |||
+ | __NOTOC__ | ||
+ | <noinclude>{{Portal Atys}}</noinclude> | ||
+ | [[Category:Geography]] | ||
+ | [[de:Liste der Außenposten]] |
Having just emerged from refuge in the Prime Roots, hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the Great Swarming. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of Kitins in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494.
Fifty years later, both the Karavan and Kami offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost.