Difference between revisions of "Storyline"

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<poem>  [[Storyline]] est un cadre de développement et d'animation du jeu. il englobe l'évolution de la Lore, les événements jeu de rôle, la Forge (les aspects techniques, Gameplay, interface utilisateur), la documentation et la communication interne et externe. Autrement dit, avec la Storyline, l'équipe Ryzom renoue avec les méthodes de travail de ses origines.
 
  
  La [[Storyline]] s'appuie sur les développements récents tels que les "[[événements dynamiques]]" (programmés avec [[ARK]], puis lancés manuellement ou automatiquement), les puzzles, des améliorations d'ordre graphiques, géographiques ou architecturales, autant que sur le dynamisme et l'imagination de ses animateurs.  
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<poem> [[Storyline]] is a framework for the development and animation of the game. It encompasses the evolution of the Lore, role-playing events, the Forge (technical aspects), gameplay, user interface, documentation and internal and external communication. In other words, with the Storyline, the Ryzom team reverts to the working methods of its origins.
  
   Les périodes de développement sont d'abord regroupées en '''''Saisons''''' qui représentent chacune un pan de l'histoire. Chaque saison est divisée en '''''épisodes''''' qui se traduisent, pour les joueurs, par un ensemble d'événements jeu-de-rôle, récompensés ou non, et un certain nombre de tâches, de missions à accomplir en principe avant l'épisode suivant. Les objets, missions ou autres rites permanents qui auront été introduits durant l'épisode restent après sa conclusion.</poem>   
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   The [[Storyline]] relies on recent developments such as "[[Dynamic Event|dynamic events]]" (programmed with [[ARK]], then launched manually or automatically), puzzles, graphics, geographical or architectural improvements, as well as on the dynamism and imagination of its animators.
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  The periods of development and releases are first grouped into '''Seasons''', each representing a part of history. Each season is divided into '''episodes''' which result, for the players, in a set of role-playing events, rewarded or not, and a certain number of tasks, missions to be accomplished normally before the next episode. The objects, missions or other permanent rites that will have been introduced during the episode remain after its conclusion.</poem>   
 
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<big>[[Catégorisation]] :</big>
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<big>[[Categorization]] :</big>
 
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Les pages et éventuellement les catégories qui auront un rapport direct ou indirect avec ce cadre seront catégorisées comme suit :
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The pages and possibly categories that will have a direct or indirect relationship with this framework will be categorized as follows:
:[[:Category:Storyline]] : catégorie transversale, qui sera elle-même catégorisée comme cette page. ([[:Category:Ryzom Team|Ryzom Team]], [[:Category:Forge|Forge]], [[:Catégorie:Ryzom, le jeu|Jeu]], [[:Catégorie:Lore|Lore]]). Elle ne contient ''QUE des catégories'' sauf les pages qui modifient la "[[Storyline]]" elle-même.
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:[[:Category:Storyline]]: transversal category, which is categorized as [[:Category:Ryzom, the game]]. It contains ''ONLY categories'' except the pages that modify the [[Storyline]] itself.
:: [[:Category:Storyline_Saison_1]] : tous les épisodes de la Saison dans le texte de la page ainsi que le nom de la saison (pour les recherches) et:
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:: [[:Category:Storyline_Season_1]] : all the episodes of the Season in the text of the page and the name of the season (for searches) and:
::: Forge: les [[:category:Patches|Patches]] individuels, <br />
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::: Forge: the individual [[:Category:Patches|Patches]], <br />
::: Forge: Pages modifiées<br />
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:::: Forge: Modified pages<br />
::: RP <ref group="Note"> Roleplay, jeu de rôles.</ref>: Pages modifiées (ici [[Nexus]])<br />
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::: RP <ref group="Note"> Roleplay</ref>: Modified pages (here [[Nexus]])<br />
::: RP: Dates ([[2608]]), <br />
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::: RP: Dates ([[2608]]), <br />
::: RP: pages Lore (chroniques), <br />
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::: RP: Lore pages (chronicles), <br />
::: GP<ref group="Note"> Gameplay, comment jouer, </ref>: les [[Événement:Storyline|Événements Storyline]] déjà crée par [[Utilisateur:CraftJenn|Jenn]], <br />  
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::: GP<ref group="Note"> Gameplay, how to play, </ref>: the [[Event:Storyline|Storyline Events]] already created by [[:fr:User:CraftJenn|Jenn]], <br />  
::: GP: interface utilisateur, <br />
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::: GP: user interface, <br />
::: ...<br />
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:::: ...<br />
:: [[:Category:Storyline_Saison_2]]<br />
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:: [[:Category:Storyline_Season_2]] <br />
:etc.
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: and so on ...
''Remarque'': S'il s'avère qu'une page est modifiée à chaque saison ([[Elyps]]? ), elle devra être recatégorisée directement  dans [[:Category:Storyline]]
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*''Remark 1'' : If it turns out that a page is modified every season ([[Elyps]]?), it will have to be re-categorized directly in [[:Category:Storyline]].
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*''Remark 2'': <big>'''[''To be continued '']'''</big>, mentioned in the relevant pages means that, as the season is not over, further modifications are still possible.
 
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<references/>
 
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<noinclude>{{Portail|Forge|Gameplay|Roleplay|Animation}}
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<noinclude>{{Portal|Forge|Gameplay|Roleplay|Animation}}
[[Category:Forge]] [[Catégorie:Ryzom Team]] [[Catégorie:Ryzom, le jeu]] [[Catégorie:Lore]] [[Category:Storyline]] [[Catégorie:Petit lexique|Storyline]]</noinclude>
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[[Category:Ryzom Team]] [[Category:Ryzom, the game]] [[Category:Lore]] [[Category:Storyline]] [[Category:Glossary|Storyline]]</noinclude>

Latest revision as of 15:32, 3 December 2021

de:Storyline
en:Storyline
es:Storyline
fr:Storyline
ru:Storyline
 
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Reference text ( Maintained text, used as reference ) :
Notes: (Dorothée, 2021-12-03)


 Storyline is a framework for the development and animation of the game. It encompasses the evolution of the Lore, role-playing events, the Forge (technical aspects), gameplay, user interface, documentation and internal and external communication. In other words, with the Storyline, the Ryzom team reverts to the working methods of its origins.

  The Storyline relies on recent developments such as "dynamic events" (programmed with ARK, then launched manually or automatically), puzzles, graphics, geographical or architectural improvements, as well as on the dynamism and imagination of its animators.

  The periods of development and releases are first grouped into Seasons, each representing a part of history. Each season is divided into episodes which result, for the players, in a set of role-playing events, rewarded or not, and a certain number of tasks, missions to be accomplished normally before the next episode. The objects, missions or other permanent rites that will have been introduced during the episode remain after its conclusion.



Categorization :
The pages and possibly categories that will have a direct or indirect relationship with this framework will be categorized as follows:

Category:Storyline: transversal category, which is categorized as Category:Ryzom, the game. It contains ONLY categories except the pages that modify the Storyline itself.
Category:Storyline_Season_1 : all the episodes of the Season in the text of the page and the name of the season (for searches) and:
Forge: the individual Patches,
Forge: Modified pages
RP [Note 1]: Modified pages (here Nexus)
RP: Dates (2608),
RP: Lore pages (chronicles),
GP[Note 2]: the Storyline Events already created by Jenn,
GP: user interface,
...
Category:Storyline_Season_2
and so on ...
  • Remark 1 : If it turns out that a page is modified every season (Elyps?), it will have to be re-categorized directly in Category:Storyline.
  • Remark 2: [To be continued ], mentioned in the relevant pages means that, as the season is not over, further modifications are still possible.




  1. Roleplay
  2. Gameplay, how to play,