Difference between revisions of "Outposts"

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*[[Sai-Shun Stronghold]]
 
*[[Sai-Shun Stronghold]]
 
*[[Southend Dune Farm]]
 
*[[Southend Dune Farm]]
*[[Stainmoor Border Post]]
 
 
*[[Twintops Workshop]]
 
*[[Twintops Workshop]]
 
*[[West Blackburn Border Post]]
 
*[[West Blackburn Border Post]]

Revision as of 03:25, 18 February 2009

Having just emerged from refuge in the Prime Roots, hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the Great Swarming. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of Kitins in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494.

Fifty years later, both the Karavan and Kami offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost.