Difference between revisions of "Forge Portal/Projects"
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− | |DE=Forge Portal/Projects | + | |DE=Forge Portal/Projects|DEs=4 |
− | |EN=Forge Portal/Projects | + | |EN=Forge Portal/Projects|ENs=4 |
− | |ES=Forge Portal/Projects | + | |ES=Forge Portal/Projects|ESs=4 |
− | |FR=Forge Portal/Projects | + | |FR=Forge Portal/Projects|FRs=0 |
− | |RU= | + | |RU=Forge Portal/Projects|RUs=5 |
}}</noinclude> | }}</noinclude> | ||
+ | <center><span style="font: bold 2em Times New Roman, Times, Georgie, serif; color: crimson;">Teams and Projects</span></center> | ||
=== Teams <ref>https://cloud.ryzom.com/f/40795</ref>=== | === Teams <ref>https://cloud.ryzom.com/f/40795</ref>=== | ||
Here are the different groups of the project: | Here are the different groups of the project: | ||
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* '''[[Computer graphics]]''': Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. [[:Category:Graphics Team]] | * '''[[Computer graphics]]''': Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. [[:Category:Graphics Team]] | ||
* '''[[Level-Design]]''': design of the environment, scenarios and missions that will be added in game. [[:Category:Level-Design]] | * '''[[Level-Design]]''': design of the environment, scenarios and missions that will be added in game. [[:Category:Level-Design]] | ||
− | * ''' [[ | + | * ''' [[Testing Team]]''': testing and re-testing current or new features of the game and related services. [[:Category:Testing Team]] |
* '''[[Support]]''': information about support for the different OS: Linux, Mac, Windows. [[:Category:Support Team]] | * '''[[Support]]''': information about support for the different OS: Linux, Mac, Windows. [[:Category:Support Team]] | ||
* '''[[Translation]]''' : translations of the wiki, documents and ingame new contents. [[:Category:Translation Team]] | * '''[[Translation]]''' : translations of the wiki, documents and ingame new contents. [[:Category:Translation Team]] | ||
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* '''[[Tutorials]]''': writing of the documentation needed to reproduce the processes. | * '''[[Tutorials]]''': writing of the documentation needed to reproduce the processes. | ||
* '''[[Ideas Project]]''': management of the ideas posted on Ryzom Forge Wiki and on the "Ideas" forum. | * '''[[Ideas Project]]''': management of the ideas posted on Ryzom Forge Wiki and on the "Ideas" forum. | ||
+ | <br /> | ||
===Projects <ref> https://cloud.ryzom.com/f/40796</ref>=== | ===Projects <ref> https://cloud.ryzom.com/f/40796</ref>=== | ||
− | + | <small> | |
− | + | {| style="text-align:center;" cellspacing="10" | |
− | + | |+ style="caption-side:top; color:#e76700;"|'''''<big>Projects Hierarchy</big>''''' | |
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− | {| style="text-align:center;" cellspacing=" | ||
− | |+ style="caption-side:top; color:#e76700;"|''<big>Projects Hierarchy</big>'' | ||
|- | |- | ||
| colspan="5" | [CONTENT - A] Storyline | | colspan="5" | [CONTENT - A] Storyline | ||
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− | | colspan="2" | | + | | colspan="2" | '''— Comm-Marketing —''' || '''— Events — ''' ||colspan="2" | '''— Development —''' |
|- | |- | ||
− | | [MARKETING-A]<br /> Promotion || [MARKETING-D] <br />Website || [EVENT-A] <br />RP & OOC events || [DEV-A] <br />Big exploits || [DEV-E] <br />Dynamic events, Missions & Rewards | + | | [MARKETING-A]<br /> Promotion || [MARKETING-D] <br />Website || [EVENT-A] <br />RP & OOC events || [DEV-A] <br />Big exploits || [DEV-E] <br />Dynamic events,<br /> Missions & Rewards |
|- | |- | ||
− | | [MARKETING-B] <br />Comm with our players || [MARKETING-E] <br />Ryzom Wiki || || [DEV-B] <br />Bugs || [DEV-F] <br />Marauder gameplay & map/city | + | | [MARKETING-B] <br />Comm with our players || [MARKETING-E] <br />Ryzom Wiki || || [[Project Bugs|[DEV-B] Bugs]] <br />Bugs || [DEV-F] <br />Marauder gameplay<br /> & map/city |
|- | |- | ||
| || || || [DEV-C] <br />Collections || [DEV-G] <br />OP refactoring | | || || || [DEV-C] <br />Collections || [DEV-G] <br />OP refactoring | ||
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| || || || || [DEV-I]<br />Pocket Worlds Creator | | || || || || [DEV-I]<br />Pocket Worlds Creator | ||
− | |} | + | |}</small> |
− | + | <noinclude><br /> | |
---- | ---- | ||
<references/> | <references/> | ||
---- | ---- | ||
− | + | {{Portal|Forge}} | |
− | [[Category:Forge Portal]] | + | [[Category:Forge Portal]] [[Category:Ryzom Team]]{{Last version link| Forge Portal/Projects}}</noinclude> |
− | [[Category:Ryzom Team]]</noinclude> |
Latest revision as of 18:13, 15 October 2020
Teams [1]
Here are the different groups of the project:
- Communication & Marketing : management of communication and internal coordination. Category:Communication-Marketing Team
- Admin/SysOp: management of this website part and user help.
- Development: creation of programms, providing the Ryzom and NEL tools from RyzomCore for the various platforms, integration of the creations in a set exportable to the Ryzom server. Category:Development Team
- ARK: integration of the missions created by the Level Design group. Category:Dev-Ark Team (merged in Development Team)
- Computer graphics: Full implementation (from modeling to animation) of integrated and supported by Nel/Client assets. Category:Graphics Team
- Level-Design: design of the environment, scenarios and missions that will be added in game. Category:Level-Design
- Testing Team: testing and re-testing current or new features of the game and related services. Category:Testing Team
- Support: information about support for the different OS: Linux, Mac, Windows. Category:Support Team
- Translation : translations of the wiki, documents and ingame new contents. Category:Translation Team
- Tutorials: writing of the documentation needed to reproduce the processes.
- Ideas Project: management of the ideas posted on Ryzom Forge Wiki and on the "Ideas" forum.
Projects [2]
[CONTENT - A] Storyline | ||||
— Comm-Marketing — | — Events — | — Development — | ||
[MARKETING-A] Promotion |
[MARKETING-D] Website |
[EVENT-A] RP & OOC events |
[DEV-A] Big exploits |
[DEV-E] Dynamic events, Missions & Rewards |
[MARKETING-B] Comm with our players |
[MARKETING-E] Ryzom Wiki |
[DEV-B] Bugs Bugs |
[DEV-F] Marauder gameplay & map/city | |
[DEV-C] Collections |
[DEV-G] OP refactoring | |||
[DEV-D] DeepL |
[DEV-H] Range weapons | |||
[DEV-I] Pocket Worlds Creator |
Last version 2020-10-15•ᐒ