Difference between revisions of "The quests of the four Sages"

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<noinclude>{{WIP}}{{Trad
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<noinclude>{{Trad
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|DE = Die Quests der vier Weisen |DEs= 5
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|DE = Die Aufgaben der vier Weisen |DEs= 4
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|EN = The quests of the four Sages  |ENs= 5
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|EN = The quests of the four Sages  |ENs= 4
 
|ES = Las bĂșsquedas de los cuatro sabios  |ESs= 5
 
|ES = Las bĂșsquedas de los cuatro sabios  |ESs= 5
 
|FR = Les quĂȘtes des quatre Sages |FRs= 4
 
|FR = Les quĂȘtes des quatre Sages |FRs= 4
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== Les sages ==
 
== Les sages ==
 
<poem>
 
<poem>
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;Les Sages des Capitales&#58;:
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;The Sages of the Capitals &#58;:
 
{| style="margin-left:  30px;"
 
{| style="margin-left:  30px;"
 
|-
 
|-
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|}
 
|}
  
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     Chaque Village possĂšde aussi son sage, mais les missions qu'ils proposent ne se diffĂ©rencient pas sensiblement de celles qui sont proposĂ©es par les autres personnages. </poem>
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     Each Village also has its sage, but the missions they offer are not significantly different from those offered by the other characters.</poem>
  
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== L'Encyclopédie et les Cubes d'Ambre ==
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== The Encyclopedia and the Amber Cubes ==
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  <poem>   La premiĂšre tĂąche des sages des capitales est d'informer les homins sur [[EncyclopĂ©die|l'EncyclopĂ©die]]<ref>Actuellement de nombreux cubes ne sont que partiellement achevĂ©s. Voir la page de l'[[EncyclopĂ©die]] pour plus d'information</ref> et les [[Cubes d'Ambre]]. Cette information constituera le premier cube, la premiĂšre page de l'encyclopĂ©die de chaque homin.  
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  <poem>The first task of the sages of the capitals is to inform the homins about [[Encyclopedia|the Encyclopedia]]<ref>Currently many cubes are only partially completed. See the [[Encyclopedia]] page for more information</ref> and the [[Amber Cubes]]. This information will form the first cube, the first page of each homin's Encyclopedia.  
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     Chaque cube requiert l'accomplissement de 3 ou quatre missions ordinaires comme prĂ©alables au passage d'un rite final. L'accomplissement de ce rite est rĂ©compensĂ© par une petite capacitĂ© supplĂ©mentaire du personnage.  
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     Each cube requires the completion of 3 or 4 ordinary missions as a prerequisite to passing a final rite. Completion of this rite is rewarded with a small additional character ability.  
 
</poem>
 
</poem>
  
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==Les quĂȘtes==
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==The Quests==
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<poem>    Chacun des sages quatre capitales propose ensuite une quĂȘte destinĂ©e aux Homins arrivant sur le continent depuis [[Silan]] . Elles suivent les [[Les HĂŽtes des citĂ©s|missions proposĂ©es par les HĂŽtes des capitales]] et accompagne le personnage jusqu'au niveau 100 en combat (et/ou magie offensive ?). L'accomplissement de chacune d'entre elles est rĂ©compensĂ© par des Ă©lĂ©ments d'armure lourde de bonne qualitĂ©, d'une arme de mĂ©lĂ©e ou de tir et de « cadeaux » de moindre importance.  
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<poem>    Each of the four sages of the capitals then offers a quest for Homins arriving on the continent from Silan. They follow the [[The Cities' Welcomers|missions proposed by the Hosts of the Capitals]] and accompany the character to level 100 in combat (and/or offensive magic?). Completion of each of these is rewarded with good quality heavy armour elements, a melee or shooting weapon, and lesser ‘gifts’.  
  
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     Ces quĂȘtes sont longues. La derniĂšre Ă©tape atteinte est mĂ©morisĂ©e, de sorte que si la quĂȘte est  abandonnĂ©e par mĂ©garde, il est toujours possible de la reprendre en retournant parler au sage qui l'a donnĂ©e.
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     These quests are long. The last step reached is memorised, so that if the quest is accidentally abandoned, it can always be resumed by returning and talking to the sage who gave it.
  
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; Les QuĂȘtes &#58;:
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; The Quests&#58;:
 
{|
 
{|
 
|-
 
|-
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| <big><big>☙</big></big> || [[The Dagger of the Lagoons]] || Be'Marrell Gedden || Sage, Council Chamber Square, Fairhaven.
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| <big><big>☙</big></big> || [[The Dagger of the Lagoons]] || Be'Marrell Gedden || Council Chamber Square, Fairhaven.
 
|-
 
|-
 
| <big><big>☙</big></big> || [[The Revealers]] || Aetheus Cegrips || Pyr, ImpĂ©rial Palace.
 
| <big><big>☙</big></big> || [[The Revealers]] || Aetheus Cegrips || Pyr, ImpĂ©rial Palace.
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| <big><big>☙</big></big> || [[Jinovitch's Treasure]] || Girgia Cisti ||  Yrkanis, Tylini Ward.
 
| <big><big>☙</big></big> || [[Jinovitch's Treasure]] || Girgia Cisti ||  Yrkanis, Tylini Ward.
 
|-
 
|-
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| <big><big>☙</big></big> || [[Nature under threat]] || Cai-Ci Du || Zora, District de Temple Hall.
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| <big><big>☙</big></big> || [[Nature under threat]] || Cai-Ci Du || Zora, Temple Hall District.
 
|}
 
|}
 
<br /></poem>
 
<br /></poem>
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=== RĂ©compenses ===
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=== Rewards ===
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<poem>    Accomplir l'ensemble des quatre quĂȘtes permet de mieux connaĂźtre certains aspects de l'histoire de fond des Homins ( la [[Lore]] ) sur Atys et d'obtenir:
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<poem>    Completing all four quests will allow you to learn more about certain aspects of the background history of the Homins (the [[Lore]]) on Atys and to obtain:
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::— ''une armure lourde'' complĂšte de bonne facture ( q120, +150 [[File:Ico Life.png|16px|frameless]]  −150 [[File:Ico sap.png|16px|frameless]] , pour chaque Ă©lĂ©ment ),
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::— ''A complete heavy armour set'', well crafted ( q120, +150 [[File:Ico Life.png|16px|frameless]]  −150 [[File:Ico sap.png|16px|frameless]] , for every element ),
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::— ''un jeu de bijoux'' du mĂȘme niveau  ( q120, +150 [[File:Ico Life.png|16px|frameless]] +100 [[File:Ico sap.png|16px|frameless]] +100 [[File:Ico stamina.png|16px|frameless]], +100 [[File:Ico focus.png|16px|frameless]] ) ,
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::— ''A jewel set'' of same level ( q120, +150 [[File:Ico Life.png|16px|frameless]] +100 [[File:Ico sap.png|16px|frameless]] +100 [[File:Ico stamina.png|16px|frameless]], +100 [[File:Ico focus.png|16px|frameless]] ),
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::— ''quatre ( 4 ou 5 suivant le choix ) armes'' de mĂ©lĂ©e ou de tir ( q110, +150 [[File:Ico stamina.png|16px|frameless]] −150 [[File:Ico sap.png|16px|frameless]] ).
+
::— ''Four ( 4 ou 5 depending on your choice ) melee or range weapons'' ( q110, +150 [[File:Ico stamina.png|16px|frameless]] −150 [[File:Ico sap.png|16px|frameless]] ).
 
::— ''4 × 20 000 = 80 000 dp$''
 
::— ''4 × 20 000 = 80 000 dp$''
  
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| -
 
| -
 
|-
 
|-
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| '''ou : ''' Rade
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| '''or : ''' Rade
 
| {{APIitemIcon |sheetid=ictr1p.sitem |c=1 |q=110 |s=1 |sap=-1  }}
 
| {{APIitemIcon |sheetid=ictr1p.sitem |c=1 |q=110 |s=1 |sap=-1  }}
 
|
 
|
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| '''ou : ''' Fraser
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| '''or : ''' Fraser
 
| {{APIitemIcon |sheetid=icfr2a.sitem |c=1 |q=110 |s=1 |sap=-1  }}
 
| {{APIitemIcon |sheetid=icfr2a.sitem |c=1 |q=110 |s=1 |sap=-1  }}
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| '''ou : ''' Stylone
+
| '''or : ''' Stylone
 
| {{APIitemIcon |sheetid=icmr2r.sitem |c=1 |q=110 |s=1 |sap=-1  }}
 
| {{APIitemIcon |sheetid=icmr2r.sitem |c=1 |q=110 |s=1 |sap=-1  }}
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| '''ou : '''Ba-zoon
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| '''or : '''Ba-zoon
 
| {{APIitemIcon |sheetid=iczr2l.sitem |c=0 |q=110 |s=0 }}
 
| {{APIitemIcon |sheetid=iczr2l.sitem |c=0 |q=110 |s=0 }}
 
|  
 
|  
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</poem>
 
</poem>
  
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<noinclude>{{Reflist}}
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<noinclude>
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{{Portal|Gameplay}}</noinclude>
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----
 +
*[[Sage Missions]]
 +
{{Reflist|subpages=1}}{{Portal|Gameplay}}[[category:The Sages' missions]]</noinclude>

Latest revision as of 13:51, 13 February 2022

de:Die Aufgaben der vier Weisen‱
en:The quests of the four Sages‱
es:Las bĂșsquedas de los cuatro sabios‱
fr:Les quĂȘtes des quatre Sages‱
ru:КĐČДсты чДтырДх ĐŒŃƒĐŽŃ€Đ”Ń†ĐŸĐČ‱
 
UnderConstruction.png
Translation to review
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Reference text ( Maintained text, used as reference ) :
Notes: (Leda, 2022-02-13)


Les sages

The Sages of the Capitals :

Be'Marrell Gedden p.png

Aetheus Cegrips p.png

Girgia Cisti p.png

Cai-Ci Du p.png

Be'Marrell Gedden, Fairhaven. Aetheus Cegrips, Pyr Girgia Cisti, Yrkanis. Cai-Ci Du, Zora


    Each Village also has its sage, but the missions they offer are not significantly different from those offered by the other characters.

The Encyclopedia and the Amber Cubes

The first task of the sages of the capitals is to inform the homins about the Encyclopedia[1] and the Amber Cubes. This information will form the first cube, the first page of each homin's Encyclopedia.
    Each cube requires the completion of 3 or 4 ordinary missions as a prerequisite to passing a final rite. Completion of this rite is rewarded with a small additional character ability.

The Quests

    Each of the four sages of the capitals then offers a quest for Homins arriving on the continent from Silan. They follow the missions proposed by the Hosts of the Capitals and accompany the character to level 100 in combat (and/or offensive magic?). Completion of each of these is rewarded with good quality heavy armour elements, a melee or shooting weapon, and lesser ‘gifts’.

    These quests are long. The last step reached is memorised, so that if the quest is accidentally abandoned, it can always be resumed by returning and talking to the sage who gave it.

The Quests:

☙ The Dagger of the Lagoons Be'Marrell Gedden Council Chamber Square, Fairhaven.
☙ The Revealers Aetheus Cegrips Pyr, ImpĂ©rial Palace.
☙ Jinovitch's Treasure Girgia Cisti Yrkanis, Tylini Ward.
☙ Nature under threat Cai-Ci Du Zora, Temple Hall District.


Rewards

    Completing all four quests will allow you to learn more about certain aspects of the background history of the Homins (the Lore) on Atys and to obtain:
— A complete heavy armour set, well crafted ( q120, +150 Ico Life.png −150 Ico sap.png , for every element ),
— A jewel set of same level ( q120, +150 Ico Life.png +100 Ico sap.png +100 Ico stamina.png, +100 Ico focus.png ),
— Four ( 4 ou 5 depending on your choice ) melee or range weapons ( q110, +150 Ico stamina.png −150 Ico sap.png ).
— 4 × 20 000 = 80 000 dp$

Fairhaven
Pyr
Yrkanis
Zora
-
-
-




-

-
Lor-Tashok


Kostomus

Modi Parok

Li'Tan-Ko


Fyler/Tanner


Retch

Krop

Kanka

-
or : Rade


or : Fraser

or : Stylone

or : Ba-zoon





Source : https://ballisticmystix.net/?p=dressingRoom






Complements to this page:

"" has no sub pages.


  1. ↑ Currently many cubes are only partially completed. See the Encyclopedia page for more information