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+ | Having just emerged from refuge in the [[Prime Root]]s, hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the [[Great Swarming]]. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of [[Kitin]]s in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494. | ||
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+ | Fifty years later, both the [[Karavan]] and [[Kami]] offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost. | ||
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*[[Berello Gorge Border Post]] | *[[Berello Gorge Border Post]] | ||
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*[[Blackburn Trade Post]] | *[[Blackburn Trade Post]] | ||
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*[[Demons Crossroads Diplomatic Outpost]] | *[[Demons Crossroads Diplomatic Outpost]] | ||
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*[[Fearing Fen Farm]] | *[[Fearing Fen Farm]] | ||
*[[Finders Farm]] | *[[Finders Farm]] | ||
*[[Fount Porch Trade Post]] | *[[Fount Porch Trade Post]] | ||
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*[[Ginti Workshop]] | *[[Ginti Workshop]] | ||
*[[Graveyard Gate Research Centre]] | *[[Graveyard Gate Research Centre]] | ||
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*[[Great Outback Workshop]] | *[[Great Outback Workshop]] | ||
*[[Greenvale Trade Post]] | *[[Greenvale Trade Post]] | ||
*[[Gu-Qin Workshop]] | *[[Gu-Qin Workshop]] | ||
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*[[Hightowers Farm]] | *[[Hightowers Farm]] | ||
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*[[Loria Stronghold]] | *[[Loria Stronghold]] | ||
*[[Lost Valley Stronghold]] | *[[Lost Valley Stronghold]] | ||
*[[Malmont Farm]] | *[[Malmont Farm]] | ||
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*[[Psykopla Knoll Trading Post]] | *[[Psykopla Knoll Trading Post]] | ||
*[[Qai-Du Workshop]] | *[[Qai-Du Workshop]] | ||
*[[Sai-Shun Stronghold]] | *[[Sai-Shun Stronghold]] | ||
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*[[Southend Dune Farm]] | *[[Southend Dune Farm]] | ||
*[[Stainmoor Border Post]] | *[[Stainmoor Border Post]] | ||
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*[[Twintops Workshop]] | *[[Twintops Workshop]] | ||
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*[[West Blackburn Border Post]] | *[[West Blackburn Border Post]] | ||
*[[Westgrove Stronghold]] | *[[Westgrove Stronghold]] | ||
*[[Whirling Stronghold]] | *[[Whirling Stronghold]] | ||
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*[[Windway Workshop]] | *[[Windway Workshop]] | ||
*[[Woodburn Magic Pole]] | *[[Woodburn Magic Pole]] |
Revision as of 18:41, 24 January 2008
Having just emerged from refuge in the Prime Roots, hominkind spread across the New Lands with hopes of rebuilding the civilizations lost to the Great Swarming. Within a few years, a multitude of outposts had been established in the wilderness to protect these regions, provide resources, and facilitate trade and growth of homin settlements. Several factors, however, such as the arrival of Kitins in 2490 and growing tension among the homin races, led to the outposts' abandonment by 2494.
Fifty years later, both the Karavan and Kami offered homins the chance to reclaim some of the decrepit outposts for the purpose of aquiring the precious resources beneath the planet's surface. Today, guilds may either confront each other in battle or negotiate peacefully in order to obtain and manage an outpost.
- Berello Gorge Border Post
- Blackburn Trade Post
- Demons Crossroads Diplomatic Outpost
- Fearing Fen Farm
- Finders Farm
- Fount Porch Trade Post
- Ginti Workshop
- Graveyard Gate Research Centre
- Great Outback Workshop
- Greenvale Trade Post
- Gu-Qin Workshop
- Hightowers Farm
- Loria Stronghold
- Lost Valley Stronghold
- Malmont Farm
- Psykopla Knoll Trading Post
- Qai-Du Workshop
- Sai-Shun Stronghold
- Southend Dune Farm
- Stainmoor Border Post
- Twintops Workshop
- West Blackburn Border Post
- Westgrove Stronghold
- Whirling Stronghold
- Windway Workshop
- Woodburn Magic Pole
- Woodburn Stronghold
- Wooky Workshop
- Zo-Kian Ruins Workshop