Difference between revisions of "Abyss of Ichor"

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(Fauna and Flora)
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On top of this, the Abys is home to several named and boss creatures:
 
On top of this, the Abys is home to several named and boss creatures:
Harini, a 210 gubani
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*Harini, a level 210 gubani
Mukah, a 210 yelk
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*Mukah, a level 210 yelk
Rippa, a 260 kincher
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*Rippa, a level 260 kincher
Wikkah, a 260 kirosta
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*Wikkah, a level 260 kirosta
Kidikoo, a rare 220 kidinak with his guards
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*Kidikoo, a rare level 220 kidinak  
Gubakoo, a 220 gubani
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*Gubakoo, a level 220 gubani
Izakoo, a 220 izam with his guards
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*Izakoo, a level 220 izam
  
 
Flora consists mostly of small jubla forests.
 
Flora consists mostly of small jubla forests.
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===Saprun===
 
===Saprun===
 
A large shallow lake of [[sap]] at the heart of the region.
 
A large shallow lake of [[sap]] at the heart of the region.
 +
 
The few deep spots here are the only places in the Abys a homin can escape from pursueing kitin patrols or other predators and kitins too big for him to defeat.
 
The few deep spots here are the only places in the Abys a homin can escape from pursueing kitin patrols or other predators and kitins too big for him to defeat.
  

Revision as of 13:43, 22 July 2010

Geographical Amber
Abyss of Ichor
AbyssOfIchor map.jpg
Region Level 150 - 200
Neutral Altar None

Fauna and Flora

The thriving populations of yelks and gubani in the Abys of Ichor are constantly preyed upon by large numbers of varinx and tyrancha. In places, thick concentrations of kitins can be found, including kirostas, kinchers, and kipuckas.

Kitin patrols roam the Abys, constantly looking for unwary homins.

On top of this, the Abys is home to several named and boss creatures:

  • Harini, a level 210 gubani
  • Mukah, a level 210 yelk
  • Rippa, a level 260 kincher
  • Wikkah, a level 260 kirosta
  • Kidikoo, a rare level 220 kidinak
  • Gubakoo, a level 220 gubani
  • Izakoo, a level 220 izam

Flora consists mostly of small jubla forests.

Subregions

Templedoom

A series of interconnected caves, crisscrossing beneath the surface area.

Landmarks

Saprun

A large shallow lake of sap at the heart of the region.

The few deep spots here are the only places in the Abys a homin can escape from pursueing kitin patrols or other predators and kitins too big for him to defeat.

Outposts

  • East Saprun Workshop
  • Nexusgate Stronghold
  • West Saprun Research Center

Settling Groups

Bandit Camps

Tribes

Notable NPCs

Scouts
Ba-Nung Liangi
Rosissi Pepi


Prime Roots
Home of the Kitin
Kitin
Sections:
Abyss of Ichor Lands of Umbra Under Spring Wastelands
Regions:
Elusive Forest Forbidden Depths Gate of Obscurity Land of Continuity Sunken City Trench of Trials Windy Gate
Tribes:
Chlorogoos Cockroaches Firebrands Keepers Kitin Gatherers Night Turners Pyromancers Root Tappers Sap Gleaners