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=== [[Patch 0XXXX]] of 2022/mm/dd === {{:Patch 0XXXX}}
Hot Fixes
Some bug fixes and improvements
Daily Missions:
- ― Fixed a bug that prevented daily missions from renewing after the 20 hour wait.
- ― Added an icon to abandon a mission.
Puzzle DynE:
- ― Outside of O.O.C. events, chests give one puzzle piece from one of the unfinished puzzles, but within the limit of 14 unique pieces per week (reset on Monday at 12:00pm CET). After the 14ᵉ piece, they will be totally random and therefore possible to get duplicates.
- ― Added a message indicating if the piece found is a duplicate and therefore there is no token gain
- ― Added a counter indicating the number of pieces that will be unique (unless all puzzles have been completed, of course).
Remedial Patch (2022-01-27)First and foremost, this patch addresses the fixing of the many underlying bugs that have caused the recent increase in server crashes. We are indeed aware of the decreasing stability of Atys and we are continuously working on fixing the issues behind these failures.
A client, data and server update and reboot has been performed on January 27th 2022 to implement the following changes and fixes:
Additions & Changes
Trade between players
- Changed layout of the trade window.
- Added two item slots in the trade window.
- Added drag & drop of items into the trade window from all inventories.
- Added indicators of weight and volume of items in both offers (as per player's suggestion, see https://app.ryzom.com/app_forum/index.php?page=topic/view/31184/ )
Stacking of items
- Added stacking for new crystallized spells of same stanza.
- Added stacking for new crafted items that are not yet worn.
- Added stacking by lock status.
Miscellaneous
- Changed the Wear Out Weapon credit to allow automatic cyclic attacks.
- Removed the ability to use sap recharge or crystallized spell when in a coma or stunned.
- Added ScreenShotDirectory field in client.cfg to set the desired path to the screenshots folder.
- Added lock status for items in Room and Guild inventories.
- Added a keyboard shortcut (Ctrl+M) to toggle the full screen map.
Fixes
- Fixed wrong display of Zigs' status when in bag.
- Fixed Zigs' inventory missing from the NPC trade window.
- Fixed moving of items between Zigs' inventory and Room or Guild inventories.
- Fixed locking/unlocking of items in Zigs' inventory.
- Fixed incorrect replenishing of player bars when levelling up to a new milestone (level 21, level 51, level 101, etc).
- Fixed recharging items with sap if they are already at their maximum charge.
- Fixed incorrect display of damage from AOE[1] spells and attacks.
- Fixed multiple text encoding issues.
- Fixed a bug that caused in-game chat channels to mix up after a server crash (EGS).
- Fixed a bug that caused a server crash when a player connects having a mission that is no longer available.
- Fixed the PvP store taking all your PvP points erroneously.
- Fixed some unreachable resources.
New articles in the Wiki
Patch 00895-b : Alarm system in the Lakes [2]
Following the example of the gongs installed in Matis cities, alarms were set up in the lake cities on Thursday, January 27, 2022. An activation of the alarms triggers a change in the behavior of the guards who see their detection distance increase and their detection threshold decrease to a fame lower than -40. Once triggered, the alarm remains active for 30 minutes of play. In addition to this reinforcement feature, permanent guards have been added. Magician guards now patrol the city limits with a normal detection threshold of -50. As with all guards, their detection threshold is reduced to -40 during alert phases.
The (most of them are voluntary players) regularly organises meetings with all the players who wish to attend. This is always announced in advance (and on the united channel).
Don't hesitate to contact support in case of need.