From EncyclopAtys
Sandbox
- Ancient Dryads
- Antikamis
- Barkers
- Beachcombers
- Black Circle
- Cholorogoos
- Cockroaches
- Company Of The Eternal Tree
- Corsairs
- Cuzans
- Darkening Sap
- Dune Riders
- Ecowarriors
- Firebrands
- First Deserters
- Fraiders
- Frahar Hunters
- Gibads
- Goo Heads
- Green Seed
- Hamazans Of The Dead Seed
- Icon Worshippers
- Keepers
- Kitin Gatherers
- Lagoon Brothers
- Lawless
- Leviers
- Master Of The Goo
- Matisian Border Guards
- Night Turners
- Oasis Diggers
- Pyromancers
- Recoverers
- Renegades
- Root Tappers
- Sacred Sap
- Sap Gleaners
- Sap Slaves
- Scorchers
- Shadow Runners
- Siblings Of The Weeds
- Silt Sculptors
- Slavers
- Smugglers
- The Arid Matis
- The Kuild
- The Slash And Burn
- Tutors
- Watchers
- Water Breakers
- Woven Bridles
Tribes of the Burning Desert
The Burning Desert is relatively sparsely populated with tribes. Except for the Scorched Corridor, each region only has one tribe settled in it, thus most tribes have complete hegemony over their region. The nature of these tribes depends on how far you are from Pyr. In the regions surrounding the Fyros capital the tribes are peaceful and either staunch or at least uneasy allies of the Fyros. The Leviers, Water Breakers, Frahar Hunters, Barkers, and Watchers will all offer their camps as sanctuaries to travellers. Further out into the desert however, settle the tribes that are outright hostile to the Fyros empire. The Dune Riders and the Renegades are Fyros outcasts that will attack fellow Fyros on sight, while the Lawless and the Scorchers are little better than common bandits and attack any homins regardless of race. In the furthest corner of the Desert, the intelligent Frahar tribe known as the Fraiders tries to carve out a peaceful co-existence with homins amongst the savagery.