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'''Ryzom''' is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio [[Nevrax]]. The game launched in September 2004 under the name '''The Saga of Ryzom''' and received little attention at the time. In August 2006, the name was simplified to '''Ryzom''' for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, [[NeL]], was created by [[Nevrax]] and licensed under the GPL. [[NeL]] is currently open source and allows anyone to add to it.
 
 
The game earned the [http://www.mmorpg.com/showFeature.cfm?page=6%2F&loadfeature=388&bhcp=1 Best Story award at MMORPG.COM's 2005 Reader's Choice Awards]. Allowing players complete control over everything they do is something not many Online games can quote. Players are '''''not''''' trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.
 
 
Recently Which Gate, the current owners, made a [http://feedback.ryzom.com/pages/2600-english?lang=en&referer_type=popin Feedback feedback site]. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. [[Winch Gate]] is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.
 
 
Now, you can join us!
 
 
 
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*[[:atys:Catégorie:Official_Screenshots|Official creenshots]]
 
*[[:atys:Category:Winch Gate|Views advertising Winch Gate]]
 
*[https://www.flickr.com/photos/ryzom/ Artworks de Ryzom]
 
 
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[[File:Rz ryzom logo.png|256px|link=]]
 
 
The first episode of The Saga of Ryzom takes place on the living planet [[Atys]], to the far reaches of the universe, where four civilizations are trying to heal the wounds of a tragedy of apocalyptic.
 
 
There are three generations of this, the great civilizations of Atys perished during the [[Great Swarm]] under the onslaught of [[kitins]] hordes, sweeping through the underground tunnels, marking the beginning of the war, and then genocide. A great knowledge was lost during the leak but now the time has come for you to reclaim your inheritance !
 
 
{{3DText|text=Join forces with thousands of other homins, master the art of magic, war, and crafts and forge again the fate of your people !}}
 
 
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Revision as of 15:28, 23 December 2020

Ryzom Forge Gameplay Roleplay Community Glossary Animation
de:Portal:Spiel
en:Portal:Game
es:Portal:Juego
fr:Portail:Jeu
ru:Портал:Гейм
 
UnderConstruction.png
Translation to review
Don't blame the contributors, but come and help them 😎

Reference text ( Maintained text, used as reference ) :
Notes: (Zorroargh, 2020-12-23)

Ryzom logo.png

Portal of the Game Ryzom

There are currently 0 pages related to the portal and 67 elements in the category Ryzom, the game.
There are currently in the English speaking Encyclopatys more than 1,998 elements.

R2 scenario admin.png

Welcome!

Ryzom, the game

This portal is intended to provide guidance on community rules and role-play, technical aids, information on development, animation and their volunteering, management and participation in this wiki...
ᐚᐔ

Click on the tab of the topic you want to discover or deepen!


Last version 2022-03-23•

Rz ryzom logo.png The first episode of the Ryzom Saga takes place on the living planet Atys, on the borders of the universe, where four civilizations try to heal the wounds of an apocalyptic tragedy.

Three generations ago, the great civilizations of Atys perished during the Great Swarming under the attack of the hordes of kitins, sweeping the underground galleries and marking the beginning of war and then genocide. Much knowledge was lost during this leak, but now is the time to appropriate your inheritance again !

Join the forces with thousands of other homins, masters of art of magic, war, craft and digging to build your people's destiny again!

Last version 2020-12-24•
Ico task rite.png

Plan

The page categorization is very long, but it is useful to have an overview of all the categories used to:

  1. maintain your organization (avoid duplicates, curls, dead or extension branches…)
  2. easily find where to categorize your articles (easily identifiable by thematic portals).

There are four main categories roots:

  1. EncyclopAtys,
  2. WikipAtys ,
  3. Forge,
  4. Lore overseen by the team Lore.

They could be compared respectively with the stage, the backstage of a theatre and the production team, its staging and the script.

All categories must belong directly or indirectly to at least one of these categories.

Watch out!: categories can always evolve. See the latest edition of this page at the bottom right.

Last version 2020-12-25•
Stub.png

Logo nevrax.png

Ryzom is a massively multiplayer online role-playing game (MMORPG) developed by the independent French studio Nevrax. The game launched in September 2004 under the name The Saga of Ryzom and received little attention at the time. In August 2006, the name was simplified to Ryzom for marketing purposes. Ryzom is labeled as Science-Fantasy by the creators due to storyline elements that are typically found in both science fiction and fantasy genres. The game's engine, NeL, was created by Nevrax and licensed under the GPL. NeL is currently open source and allows anyone to add to it.

The game earned the Best Story award at MMORPG.COM's 2005 Reader's Choice Awards. Allowing players complete control over everything they do is something not many Online games can quote. Players are not trapped in the "one class only" situation that most MMO's nowadays place them in. Ryzom gives the player the option to learn every single skill in the game, or concentrate on whichever they prefer, for as long as you want; or indeed to what depth you prefer.

Recently Which Gate, the current owners, made a Feedback feedback site. The feedback site is proving incredibly useful, giving players the power to choose what they like and dislike and what should get higher priority in being implemented. Winch Gate is showing that with a little time and focus, much can be achieved. Indeed since the departure of Game Forge France, the game has gone from strength to strength, utilising the feedback from players, and the consistant help from the CS Departments.

Now, you can join us!

Last version 2020-12-23•
Script edit.png

To do

Ryzom Forge, the collaborative project.

“The richness of Ryzom lies in what the players and those who love it can contribute. Therefore, we must give them the means and the opportunities.”

This sentence sums up by itself the essence of the project : to expand the Power to the Players beyond the Roleplaying Game and to finally give the means to act in the game itself to the Ryzom community.

—————————————————————————————————————————

Check and update pages impacted by What's new in 2023 (and 2022) - except the OP because it will change :)

Last version 2023-03-26•
Zor emblem.png

What's up?



To the big changes : 20242023202220212020201920182017





Big changes

Written by the contributors of the wiki.

Miscellaneous

In June: https://app.ryzom.com/app_forum/index.php?page=topic/view/30821/201281

  • Unification of Uni channels (from in-game chat and RC) and translation of the UNI, REGION and FORGE channels with DeepL
    Flags indicate the original language, and on hovering the original text is displayed in a bubble
  • The Forge channel will also be translated (with in RC various pub-forge-fr, pub-forge-en ...)
  • Rewriting Ranger Aspiration Mission, and the hexagonal camp changed to circle in Almati Wood
  • Enhanced Vigilance Plan on test in the land of the Matis.
  • Added an option in Daily Mission: the player can replace a mission (not "trades") with anothe* r randomly chosen one (limited to four uses).
  • The Outposts are documented.
  • New version of RC installed
  • Adding macros to get the Zigs in and out of the bag.


Previously:
MP gene couleur 2020-03-20.png
  • Spend your Elyps in colors (at the nation's merchants, generic mp of colors: purple, green, turquoise, red, blue) !!!!! See Patch 00803 (19/03/2020).
  • Missions book made directly accessible by the combination shift+E and added a link to the Encyclopedia.
  • RP Tags for Fyros, Matis, Tryker, Zorai, Kami, Karavan, Marauder and Ranger

The links point to the corresponding categories.


To obtain these labels, you must wear a jewel on the earring and use Elyps on the merchants of the nation or faction to engrave the allegory on it.
Equip or un-equip the jewel to display or hide the RP tag
These tags are only displayed when you are marked "PVP".
You can show or hide the tag whenever you want. If you are marked PVP and you hide the tags, the current PVP icon (with 2 crosswords) will be displayed.
To better understand how Allegories works and its origins, you can talk with Zin Di-Dao in kitinslair and start a chained rumor
More on https://app.ryzom.com/app_forum/index.php?page=topic/view/30432/2#2

For the diggers

  • Specialization for prospecting mission materials
  • For drillers who are at the maximum level in the 5 regions: Atys prospecting and extraction (big space saver on the hand bars).

Prospecting and extracting mission materials (here at the modification of a stanza) images (for now in French)

On Storyline

See the rumours uncovered:

  1. J (opens the mission log) then OPEN THE MISSION BOOKLET (or press Shift+E)
  2. A new window appears, with on the left the sections: Storyline, Achievements (or yubo points), Daily missions, and Puzzle. By default, you'll see the Daily Missions.
  3. in storyline, click on the link to the right of "Learn more about recent events" (see image below, for now in French)

All images are under Category:Storyline (code [[Category:Storyline]] to add in the summary).

On Daily missions

A change in February 2020: Target location for fighter and combat missions. More on [Patch] Daily missions (2019-12-02)

On the forum, Fyrosfreddy has created several interesting posts, named Guide to Broken / Possibly Broken Missions (spoilers ?):

Colored generic mats

</noinclude>

New Billing Service

See 
#Patch 00832-a
New Billing Service

Patches

Patch 00791 - 2020/02/19

A client, data and server patch and a restart of the game server are planned on February 19th, 2020 in order to implement the following additions and fixes [1]:

Change:

  • A new loading screen will be used with the name of the Storyline season episode and the latest news about it.

Improvements & bug fixes:

Patch791-Npc icons.png
Patch791-Npc icons2.png
  • Fixes on webig:
  • Teleport pacts have now a label to easily identify the destination;
  • Fixes on French translations for some occupations products;
  • Improvements and new option (in beta test) to locate fight Daily missions objectives.

Add:

  • New Rewards Delivery System (Izams getting a boost and can now deliver more than letters!);
  • Lot of menus items (when you right click to made an action) have now an icon.

Storyline:

  • Addition of a Storyline window information with current season and episode and the objectives;

Patch791-Season2 prologue window.png

  • A new loading screen will be used with the name of the Storyline season, episode and the latest news about it;
  • New option to ask politely NPCs (or question roughly them if your fame with the nation is lower than -30).
This new option will open dialogs that will give you information sometimes useful, sometimes false or forgivable.


The Ryzom Team remains at your disposal for any additional information and best wishes to you!

Ryzom Team


Patch 00803 - 2020/03/19

Patch 803 Client v8726 / Data v1921 - Server v1297 / Data v3999, 2020-03-19 [2]

Changes

  • Icons on the right of the Ranger NPCs' name scaled to 24x24;
  • Mission Booklet now accessible by shift+E and with a link to the Encyclopedia.

Improvements & bug fixes

  • A bug blocking a mission if an NPC is politely asked a question about rumors during the dialogue about it;
  • Some NPCs responding "You are too far away" when asked;
  • Scroll bar losing position when group window is minimized;
  • Issues resulting from the addition of icons in the drop-down menus.

Additions:

  • The nation merchants that accept Elyps now offer coloured generic raw materials (purple, green, turquoise, red, blue);
  • Added confirmation request for the removing of landmarks.


WARNING

Tykus: A bug blocking a mission if an NPC is politely asked a question about rumors during the dialogue about it;
Moniq: This issue was generally fixed, however some badly coded missions might still cause you troubles. It was not possible to test all missions so please:
Try to avoid asking for rumors while you also fulfilling a mission for the same NPC (generally, when you already have another conversation bubble opened with the NPC).
In case you get to a situation you are unable to continue with a mission (due a missing option, for example), re-log your character (or restart your client) and let us know about such mission


Patch 00813 - 2020/04/10

Patch 813 - Client v8915 / Data v1952 - Server v1308 / Data v4022 [3]

Miscellaneous

  • Addition : A window can now snap to other windows,
  • Change : The MP3 Player now shows the absolute path and media format information in sysinfo,
  • Fix: The MP3 Player displays an error when sound is disabled,
  • Addition: New /showHideUserLandMark command to hide marker flags on the map,
  • Fix : Client window is no longer focused and mouse is no longer frozen during loading when connecting or teleporting.

Changes in Daily missions

  • Addition : The basic token reward option,
  • Change : 20% increase of rewards for occupation product supply missions,
  • Change : Decreased the quantity required for level 2 and higher occupation products.

Addition : RP Tags (roleplay)

For Fyros, Matis, Tryker, Zorai, Kami, Karavan, Marauder and Ranger.

The links point to the corresponding categories.

  • In order for your character to wear these tags, you must wear an earring jewel and use Elyps to have the Allegory engraved[4] engraved on it by the merchants of your nation or faction.
  • Hang or remove the jewel to display or hide the RP tags.
  • These tags can only be displayed when you are in PvP (player vs. player) mode (2)[5].
  • You can show or hide these tags whenever you want. If you hide them, only the current PvP tag (the one with two crossed swords) will be displayed.


Patch 00831 - 2020/05/05

Patch 831 - Client v8927 / Data v1994 - Server v1308 / Data v4056 [6]

Miscelleanous

  • Fix: Sound cuts during loading.
  • Fix: Fixed client crash when changing character.

Changes in the Storyline

  • Add: Setting up scientist camps in the Nexus
  • Change: Modifications to the surface of the Nexus following the 2608 tremors.
  • Change: Relocation of teleporters in the Nexus.


Patch 00832 - 2020/06/27

Patch 832 - Client v9062 / Data v2027 - Server v1319 / Data v4076 [7]

Miscellaneous

  • Added: Objects for Events.
  • Fixed: Outpost history information.
  • Fixed: geometry of the Ranger Circle of Almati Wood and missing translation
  • Fixed: Lot of Translation issues.
  • Fixed : Rewriting Ranger Aspiration Mission.
  • Added: option in Daily missions: Player can replace any non-occupation mission by another random (limited to 4 uses).
  • Fixed: Issue in Daily Mission where sometimes a same occupation can be appeared twice.
  • Updated : Rocket Chat in latest version.
  • Added: Macros for Zigs to enter and leave bag.
Storyline
  • Added: Tryker and Fyros scientists arrived at the Nexus...

DeepL

In game
  • Added: Translations to Universe, Region and Forge.
  • Removed: All language channels (uni-en, uni-fr, uni-es, uni-de, uni-ru).
  • Added: Flags to see the original text and lang.
  • Added: Tricky anti-spam system (just prevent duplication of same text).
In Rocket Chat
  • Removed: #pub-uni
  • Removed: #pub-forge.
  • Added: #pub-forge-XY.
  • Added: emoji flags and links to see the original text and lang.
  • All: #pub-uni-[fr, en, de, es, ru] are linked to ingame Universe channel.
  • All: #pub-forge-[fr, en, de, es, ru] are linked to ingame Forge channel.


Patch 00832-a - 2020/08/27

Patch 832-a - Client v9062 / Data v2027 - Server v1319 / Data v4076 [8]


Summary

New Billing Service [9]
Recurring subscription is now managed via Xsolla
One-time payments are available via Xsolla and Paypal and Steam



Patch 00834 - 2020/09/21

Patch 834 - Client v9090 / Data v2054 - Server v1484 / Data v4082 [10]
A client, data and server patch and a restart of the game server were done on September 21st, 2020 in order to implement the following changes, additions and fixes:

Adds  :

  • Added friend list groups
    • Addition done following this player idea: https://app.ryzom.com/app_forum/index.php?page=topic/view/29909/1 3#13
    • Right-click on friend, change group - Allows the creation of named groups for some friends.
    • Friends are sorted alphabetically by group name first (if any exist) and inside the group will still be sorted like before by one of the three options (online status, alphabetically, or the time when they were added).
    • Every group can be collapsed/expanded on its own (including the General group, which contains all friends without group). To move a friend back to General group/remove the group, move it to a group with name General or empty group name. If the user creates no groups, the friend list should look the same as before.
    • The groups are only stored locally in a file in the save/ folder, so when moving computers etc. they won't be automatically migrated.
  • Added second action bar is now editable like the main one
    • The action slots on the second shortcut/action bar behave the same as the ones on the main one: for empty slots creating or pasting actions, for occupied ones editing, executing, cutting, copying and deleting. Both action bars are still just mirrors of the other one though. Drag-and-drop as well as copy/pasting also works between first and second action bar.
  • Added a message to prevent freeing an animal if the inventory is not empty
  • Added second action bar is now editable like the main one
    • The action slots on the second shortcut/action bar behave the same as the ones on the main one: for empty slots creating or pasting actions, for occupied ones editing, executing, cutting, copying and deleting. Both action bars are still just mirrors of the other one though. Drag-and-drop as well as copy/pasting also works between first and second action bar.
  • Added option to show translation as a tooltip and non-translated as default in chat
    • The option can be found in Configuration -> Interface -> Chat -> Display. By default untranslated messages get shown normally while the translated version can be viewed in the tooltip (to display the tooltip, hover over the language flag at the start of the message). When activated, the chat normally shows the original, non-translated text message, and offers the translated message in the tooltip. When deactivated the chat works like before, with the translated message getting shown by default and the original message upon hovering.

Fixes :

  • Fixed compatibility for moving item groups from and to Zigs
  • Fix: Bulk display in all inventories should be correct now if having more than 250 items in bag** Before if one had a lot of items (since one can have up to 500) the yellow bulk bar in inventory only showed about half of what it should actually have shown.
  • Fixed the price shown in the Player/guild room buying dialog
  • Fixed Abyss of Ichor, the map has been aligned to that region's coordinates
  • Fixed link that displays untranslated message within RyzomChat multilingual channels.

Improvements :

  • Improvements in guild window :
    • Add display current online members
    • Fixed the invite button
    • Removed the broken headquarters Information

Miscelleanous :

  • The two zigs Ari and Tynee are now taking a long walk in Silan's camp


Patch 00837 - 2020/12/30

Patch 837 - Client v9113 / Data v2054 - Server v1484 / Data v4082 [11]

Patch 837 has been put online on December 13, 2020.

It allowed the introduction of the following changes, which are being implemented today (30/12/2020):

Improvement of the interface

– The icons representing materials (dug or looted ones) now display their quality through stars (like those of the armors do).
– The icons of the basic materials do not show any stars.
– The icons for fine materials show one star, the icons for choice materials show two, the icons for excellent materials show three, and the icons for supreme materials show four.

Modification of the Use your Elyps services

Use your elyps.png
– Rewards and Services menu has replaced Use your Elyps.
– The stable boy is be the first to offer a Rewards menu; he offers Gubani mounts against items obtained by playing the Wheel (unchanged principle) and Gnoof mounts against an item obtained by success in achievement of The Nexus Wealth mission. The purpose of this addition is to allow a better visibility of the rewards that can be obtained and the items needed.
Animal renaming services offered by capital city stable boys
– Options for renaming animals have been simplified and improved.
– Each option will display a confirmation of the chosen name (or option). The purchase will only take effect once this confirmation is given.
– It is no longer possible to rename an animal with the name of its owner, but this option is replaced by the equivalent title.
Ability to give a title to your pet. Three titles are currently available but others will come to complete this list.
– [Animal] of [Owner] (example: Ulukyn's Mount)
– Gift from [Owner] (example: Gift from Ulukyn)
– Loyal companion
Animal grazing service offered by capital city stable boys
– It is possible to send one of your zigs or your mount to a distant pasture. The grazing animal and its inventory are no longer accessible or visible.
– Putting an animal on pasture does not cause the contents of its inventory to be lost. If a mount is sent to pasture and another is bought or obtained, the contents of its inventory will be moved and accessible on the new mount.
– The goal is to be able to own several mounts of different appearance and to be able to easily choose which one to show off on.
– Packers cannot be put out to pasture.
– Only three animals can be grazed at the same time.
– The price of transport to or from the pasture is payable in elyps and this is not necessarily cheap.





Ryzom Forge, the collaborative project.

“The richness of Ryzom lies in what the players and those who love it can contribute. Therefore, we must give them the means and the opportunities.”

This sentence sums up by itself the essence of the project : to expand the Power to the Players beyond the Roleplaying Game and to finally give the means to act in the game itself to the Ryzom community.


Spe labs.png
All thematic Portals of Encyclopatys (Ryzom Wiki)

Ryzom: The LoreThe Game OOC
Atys: Atys worldFloraFauna
Nations: FyrosMatisTrykerZoraï
Factions: KamiKaravanMaraudersRangersTrytonists
Encyclopedia: Atys ChroniclesThe Great LibraryMysteries OOC

  1. Forum: https://app.ryzom.com/app_forum/index.php?page=topic/view/30283/1&post198844=en#1
  2. https://app.ryzom.com/app_forum/index.php?page=topic/view/30352/1&post199287=en#1
  3. https://app.ryzom.com/app_forum/index.php?page=topic/view/30432/1&post199636=en#1
  4. To better understand how allegories work and where they come from, you can talk to Zin Di-Dao at the Kitin's Lair and start a series of rumours.
  5. For reasons of role-play logic, these RP tags are only displayed when you have activated your PvP tag. Indeed, your character being considered, RP speaking, as a flesh and blood homin, he cannot be invulnerable to the attacks of other homins. This is not contrary to "pacifist" role-playing (no player in PvP mode is obliged to attack), but simply reflects the physical vulnerability of the character whose role you play. When you display an RP tag (nation, faction, organization, or other), it simply replaces the usual "HRP" PvP tag (the one with two crossed swords). This makes it easy to distinguish between HRP players who simply want to fight in PvP and RP players who accept their character's physical vulnerability.
  6. No ref, unpublished
  7. https://app.ryzom.com/app_forum/index.php?page=topic/view/30821/1&post201281=en#1
  8. No change
  9. https://app.ryzom.com/app_forum/index.php?page=post%2Fview%2F202061&lang=en
  10. https://app.ryzom.com/app_forum/index.php?page=topic/view/31161/1
  11. Forums » OFFICIAL NEWS » Patch 847 2021-02-11
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