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  • * Partial resistance to [[Acid]] and [[Rot]] Magic.
    2 KB (326 words) - 16:46, 20 November 2021
  • * Moderately resistant to [[Cold]] and [[Rot]] magic.
    3 KB (400 words) - 20:56, 14 November 2021
  • * Moderately resistant to [[Rot]] magic and blunt damage. * Partially resistant to [[Acid]] and [[Fire]] magic.
    2 KB (314 words) - 07:38, 3 October 2021
  • * Moderate resistance to [[rot]] magic and piercing damage. * Partial resistance to [[cold]] magic.
    2 KB (284 words) - 15:24, 5 December 2021
  • * Moderate resistance to [[acid]] and [[rot]] magic as well as piercing damage.
    2 KB (260 words) - 15:14, 5 December 2021
  • * Moderate resistance to [[Rot]] and [[Acid]] magic and physical slash damage.
    2 KB (279 words) - 23:12, 30 November 2021
  • * Moderate resistance to [[Rot]] magic.
    2 KB (294 words) - 23:34, 5 April 2021
  • * Partially resistant to [[Fire]] magic and slashing damage.
    2 KB (265 words) - 22:28, 10 December 2021
  • * Partially resistant to [[Rot]] magic and blunt damage.
    3 KB (398 words) - 13:24, 2 August 2020
  • *Magic amplifiers are now gauntlets, no more batons.
    11 KB (1,935 words) - 14:30, 12 April 2019
  • ...regarding skill tree fixes for craft (some skills blocked; a solution for magic amplifiers' quality before and after the patch).
    3 KB (426 words) - 13:32, 14 January 2010
  • *Some fine tuning was done on magic protections this has a small impact on PvE.
    8 KB (1,438 words) - 20:03, 14 January 2010
  • ==Magic== *Qi : magic
    17 KB (2,502 words) - 14:34, 5 April 2024
  • ...to [[Acid]], [[Rot]], [[Fire]], [[Poison]], [[Electric]] and [[Shockwave]] magic.
    2 KB (261 words) - 16:20, 10 December 2021
  • ===Magic Titles=== | Novice Magician* || Magic || 10
    18 KB (2,186 words) - 14:18, 19 January 2023
  • *[[Let's have magic!]]
    383 bytes (52 words) - 13:43, 23 March 2024
  • ...racing]], hunts, helping a lost homin and last but not least the special [[Magical Menagerie]]! ===Magic duels===
    4 KB (591 words) - 08:54, 8 March 2024
  • ...ugh her entire body, while she concentrated on channelling her destructive magic forces. For the first time, she was doing battle in the name of [[Jena]]. ...envoy had announced the construction of a temple to the glory of Jena, the magician had been immensely relieved. Finally, a sign from the Goddess! The time
    22 KB (3,933 words) - 22:55, 23 February 2022
  • ...our Personality screen. The lowest possible total Malus is 0. Light Armor, Magic Amplifiers, and crafting and harvesting tools all add 0 Malus. Weapons, sh === Magic ===
    3 KB (434 words) - 19:29, 30 March 2020
  • ** [[Magic]]
    4 KB (461 words) - 11:06, 22 August 2014
  • ...t all!" replied the Matis. "The Zoraï mask is fixed to their soul by Kami magic. To remove it is to lose their vital essence. Just taking off little bits, ...also stood up. Then the second chariot exploded. In this one stood a Fyros magician. Four other Fyros had already jumped down from the chariot during the e
    11 KB (1,887 words) - 17:18, 16 September 2021
  • * Melee, range and anti-magic aura description texts in german have been updated. Some of them were disp
    2 KB (291 words) - 14:36, 3 February 2019
  • * Invulnerability and anti-magic shield are now working as intended against spells like Blind, Fear...
    2 KB (334 words) - 14:40, 14 January 2010
  • * Players have now a basic magic resistance value depending on their best skills. Jewels can modify those v
    5 KB (776 words) - 13:46, 27 August 2018
  • * The natural resistance to magic increases when you enter a PvP zone. * You can use your invulnerability power and anti-magic shield even if you are under a 'Fear' or a 'Sleep' spell.
    6 KB (1,034 words) - 18:12, 14 January 2010
  • [[File:AK18.jpg|frame|left|<center>'''Let's have a slice of Magic! To consume without moderation...'''</center>]]
    4 KB (583 words) - 13:45, 23 March 2024
  • |title=Let's have magic!
    5 KB (743 words) - 17:52, 3 March 2019
  • ...], [[Root]], [[Slow Attack]] and [[Slow Movement]], as well as to [[Acid]] magic. * Highly resistant to [[Rot]] magic.
    2 KB (222 words) - 18:08, 4 October 2021
  • ...d the markets though and the homin high authorities decided to make use of magic during the minting process, which made it much harder to counterfeit dappe
    2 KB (270 words) - 15:03, 24 August 2023
  • ...e towards each other, were two additional and far more advanced races: the magical Kami and the technological Karavan. The Kami are depicted as elusive, c :* The Kami — The Kami are a magic-based race that are written in lore to be the protectors of Atys. They fol
    17 KB (2,613 words) - 19:35, 6 March 2020
  • Assuming you're single-minded in magic, all you'd really care about is health and sap regeneration. And then thos ...]] (max Q20) :''' East and south of Kami Circle, north-east of Kami Circle Magic Pole.
    11 KB (1,605 words) - 19:41, 21 April 2020
  • ...Jungle before. This only goes to confirm Nung's theory that indiscriminate magic use is causing the Goo to spread (see Issue 05 for more on this). You hear 3) Sports: While Zoraï are known as scholars and magicians, we are also very active and creative when it comes to sports. The lat
    35 KB (6,025 words) - 08:14, 12 August 2023
  • ...s]], but far more malevolent. Scouts even confirmed the presence of Frahar magicians, who could launch powerful fire spells over long distance that killed ...selectively. They have learned to deal with primitive tools and have weak magic skills in which they have developed a special talent for fire and use it i
    24 KB (4,025 words) - 07:04, 9 March 2024
  • ...challenge to destroy the super-totem. After unleashing enormous amounts of magic upon it, they eventually managed to destroy it. Unfortunately Pin Ulyn was
    8 KB (1,327 words) - 06:59, 9 March 2024
  • The Fyros Exterminator was unusual in that it didn't have the magic protections Kinreys usually have.
    2 KB (292 words) - 22:21, 2 August 2014
  • Rot damage is usually the third [[Magic#Elemental_Magic|elemental]] spell a mage learns, often while still on [[Si ...f Atys|animals]] and all [[kitin]] have significant protection against Rot magic. All creatures in the [[Prime Roots]] have particularly high protection ag
    2 KB (331 words) - 15:31, 30 April 2019
  • Cold damage is usually the second [[Magic#Elemental_Magic|elemental]] spell a mage learns, often while still on [[Si ...of Atys|animals]] and [[intelligent plants]] have protection against Cold magic. All creatures in the [[Prime Roots]] also have significant protection aga
    2 KB (315 words) - 14:59, 24 April 2022
  • ...nst [[animals of Atys|animals]] until the mage reaches level 125 elemental magic and can learn the racial damage types ([[fire]], [[poison]], [[shockwave]] ...all [[intelligent plants]] and all [[kitin]] have protection against Acid magic. [[Kiban]], [[Kipee]], [[Kincher]] and [[Kizarak]] are even entirely immun
    2 KB (327 words) - 14:54, 24 April 2022
  • ...learned from a Fyros magic trainer once a mage reaches level 125 elemental magic. It is generally the preferred damage type to use while in the [[desert]], ...[[Varinx]], and [[Shooki]]. Most [[kitin]] do have protection against Fire magic, though in the case of [[Kincher]], [[Kirosta]] and [[Kinrey]] it's no mor
    2 KB (349 words) - 15:00, 24 April 2022
  • ...learned from a Matis magic trainer once a mage reaches level 125 elemental magic. It is generally the preferred damage type to use while in the [[forest]], ...[Yelk]], and [[Cratcha]]. Most [[kitin]] do have protection against Poison magic, though in the case of [[Kincher]], [[Kirosta]] and [[Kinrey]] it's no mor
    2 KB (373 words) - 18:31, 12 November 2019
  • ...earned from a Tryker magic trainer once a mage reaches level 125 elemental magic. It is generally the preferred damage type to use while in the [[lakelands ...r]], and [[Psykopla]]. Most [[kitin]] do have protection against Shockwave magic, though in the case of [[Kincher]], [[Kirosta]] and [[Kinrey]] it's no mor
    2 KB (338 words) - 14:57, 24 April 2022
  • ...ion]] [[Magic]] skill. This spell is first available at level 30 defensive magic. Like with all affliction spells, a link must be maintained to keep the ta ...nd does not require the Kidinak to maintain a link. But it is considered a magical effect and thus Forest resistance will help you resist it.
    2 KB (291 words) - 12:43, 7 January 2019
  • ...ive Affliction]] [[Magic]] skill. This spell is first available at level 5 magic. Like with all affliction spells, a link must be maintained to keep the ta ...allows them to induce Fear in their enemies with their roar. This is not a magical effect and thus Prime Roots resistance will not help you resist it. Crea
    2 KB (306 words) - 11:17, 12 August 2018
  • ...ion]] [[Magic]] skill. This spell is first available at level 40 defensive magic. Like with all affliction spells, a link must be maintained to keep the ta The Stun caused by a critical hit to the head is not a magical effect and thus Lakelands resistance will not help resist it. Creatures
    2 KB (395 words) - 15:23, 24 April 2022
  • ...ve Affliction]] [[Magic]] skill. This spell is first available at level 10 magic. Like with all affliction spells, a link must be maintained to keep the ta ...hem to inflict Root on their enemies with their spit attack. This is not a magical effect and thus Jungle resistance will not help you resist it. Creatures
    2 KB (331 words) - 15:38, 30 April 2019
  • ...ve Affliction]] [[Magic]] skill. This spell is first available at level 10 magic. Like with all affliction spells, a link must be maintained to keep the ta ...d in their eyes and spitting ink in their eyes. Both these effects are not magical and thus Desert resistance will not help you resist them. Creatures that
    2 KB (321 words) - 15:32, 30 April 2019
  • ...while they are maddened, be it a [[melee]] attack, [[ranged]] attack, or [[magic]] spell. If they hit themself with a healing spell, the healing will be nu ...ve Affliction]] [[Magic]] skill. This spell is first available at level 10 magic. Like with all affliction spells, a link must be maintained to keep the ta
    2 KB (330 words) - 15:28, 30 April 2019
  • ...ve Affliction]] [[Magic]] skill. This spell is first available at level 12 magic. Like with all affliction spells, a link must be maintained to keep the ta The Slow Movement caused by a critical hit to the legs is not a magical effect and thus Forest resistance will not help resist it. Creatures tha
    2 KB (386 words) - 16:00, 5 December 2023
  • |palette=magic}}</noinclude> ...This applies to [[melee]] attacks and [[ranged]] attacks as well as all [[magic]] spell castings. The degree to which they are slowed varies based on what
    3 KB (471 words) - 14:05, 4 January 2023
  • *'''Used as:''' Jewel, Magic Focus. *'''Used in:''' Jewelry, magic amplifiers.
    6 KB (849 words) - 14:09, 23 January 2023
  • ...earned from a Zoraï magic trainer once a mage reaches level 125 elemental magic. It is generally the preferred damage type to use while in the [[jungle]], ...], and [[Psykopla]]. Most [[kitin]] do have protection against Electricity magic, though in the case of [[Kincher]], [[Kirosta]] and [[Kinrey]] it's no mor
    2 KB (334 words) - 15:21, 24 April 2022
  • #REDIRECT [[Magic#Elemental_Magic]]
    35 bytes (4 words) - 20:49, 11 October 2010
  • ...m physical attacks, wearing '''jewels''' protects them from all kinds of [[magic]]al attacks. There are two kinds of defence from magical attacks:
    9 KB (1,383 words) - 05:11, 1 May 2023
  • [[Image:Hal10-fight2.jpg|200px|It often took a lot of magic to bring the Souleater down.]]
    14 KB (2,276 words) - 06:40, 9 March 2024
  • The Atysmas season is upon us and the events have been planned! The Annual Magic Pole Atysmas Party will start off this year's Atysmas celebrations on 18 D 18 Dec 19:00 GMT - Annual Magic Pole Atysmas Party<br>
    15 KB (2,444 words) - 12:59, 23 March 2024
  • ...and wisdom, we welcome the guidance of the Kami, whose great knowledge of magic, and of both the seen and unseen aspects of the Living Planet, we wish to We welcome homins of all walks of life, warriors and magicians, scientists and craftsmen, explorers and adventurers, to our ranks. We
    6 KB (1,119 words) - 10:46, 20 July 2011
  • The magic of the cubes was discovered by homins a long long time ago while they were
    13 KB (1,850 words) - 17:42, 11 March 2022
  • ...d the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions – in those times homins used different dial
    3 KB (562 words) - 07:28, 11 March 2022
  • ...then gave the guards, who were soon at their emperor's side, some healing magic to administer to the injured emperor. With this first Kami pact a new frie ...os by making them pay huge amounts of raw material for their technological magic.
    10 KB (1,772 words) - 22:45, 11 August 2011
  • ...s in the comfortable position of being able to take advantage of both Kami magic and Karavan technology to further their own quest for knowledge. The Karav
    11 KB (1,937 words) - 22:50, 11 August 2011
  • ...d, for in silence do the seeds of common sense grow best!” Then as if by magic there came the sound of whispers and the hushing of young voices, and… f
    19 KB (3,185 words) - 22:56, 11 August 2011
  • ...on of Flames invaders thus had a trick to get past the gates: Some unknown magic that rendered them all invulnerable while still allowing them to attack. T
    8 KB (1,191 words) - 07:47, 9 March 2024
  • | Withered Stock Magic Pole || Karavan || 200 ||style="color:green;" | ✔ || 4,000 | Virginia Falls Magic Pole || Kami || 200 ||style="color:green;" | ✔ || 4,000
    12 KB (1,346 words) - 14:37, 2 February 2023
  • |width="300px"| [[Image:z_picto8.jpg|350px|center]] Magic amplifiers (medium and high quality)
    8 KB (1,327 words) - 19:54, 4 April 2024
  • ...ertain way in the game. These are the rules by which combat is resolved, [[magic|spell]]s are cast, how [[crafting]] works, [[experience]] gained, and othe
    547 bytes (77 words) - 01:45, 24 September 2011
  • ...ply too advanced. The Hamazans of the Dead Seed have never developed their magic to this level, any more than the Shadow Runners have, for that matter. I ...h more complicated than I thought. This evil was produced by very powerful magicians . . . but how did they do it?''
    13 KB (2,251 words) - 09:55, 10 February 2022
  • ...But as you can see it is totally useless now, and besides, it has lost its magical aura.'' ...ing speed of the bearer will not be affected . . . and I have no skills in magic . . . What to do? Let's see . . . I know some people who may be able to he
    12 KB (2,217 words) - 09:54, 10 February 2022
  • ...te. It is recommended that you are a rather high level in either elemental magic or in a melee skill. While it is possible to do this rite in a group, '''i **Go to Withered Stock Magic Pole
    4 KB (697 words) - 20:08, 6 March 2020
  • '''Lekos Daraan:''' That’s obvious: this forest is a source of Magic Fire. If we weren’t keeping Watch, how would [[Fyros]] maintain the fire '''Interviewer:''' So, this is a magic fire?
    3 KB (603 words) - 22:55, 23 February 2022
  • High magicians came together and a stanza was devised to reduce the volume of the par ...o their fabulous fabrications amid much ceremony. There were finely carved magical boxes, urns and jars of every shape, color and size made for the storage
    8 KB (1,463 words) - 11:33, 10 April 2022
  • ...Zoraï were responsible for delivering order amongst the barbarians using magic and weapons for the barbarians own good and that of [[Atys]]. However, the
    6 KB (1,069 words) - 20:45, 15 April 2022
  • ...our new Empire, make it strong, and build our alliance with the Kami whose magic we are proud to wield. We also aspire to further develop our knowledge of We need crafters, harvesters, magicians and warriors to maintain and make our civilization stronger.
    9 KB (1,627 words) - 19:32, 22 February 2022
  • ...he Kamis]]: They are an evil blight, they try to blow your mind with their magic just to possess you. They ought to be stamped out. * Well, it’s simple, whether you’re a crafter, harvester, magician or a warrior, we need you!
    10 KB (1,680 words) - 07:50, 24 April 2020
  • ...worth but rather took them as bizarre creatures with an eerie aptitude for magic. It is said that the earliest Trykers were the first favorites of the Kami
    7 KB (1,150 words) - 14:52, 30 June 2019
  • ...offerings and do them favors whenever you can, and they will impart their magic to you. ...to resist opposition. For this we must recruit more crafters, harvesters, magicians and warriors. We need warriors to defend our territory and establish n
    10 KB (1,677 words) - 14:16, 24 January 2019
  • Could recreate the magic that you cast on me
    2 KB (328 words) - 23:30, 26 September 2022
  • *'''Specialties''': engineering, expeditions, creating mechanical and magical devices, analysis of objects and apparatuses. ...nes a fund request that has something to do with technology, mechanical or magical devices, exploration or analyses of objects from the past, while they a
    18 KB (2,965 words) - 08:18, 13 May 2021
  • ...e left are the four fundamental areas of endeavour in a skill tree: Fight, Magic, Craft, and Harvest. However, if an upgrade is purchased, particularly from a magic trainers, then only the option or only the credit will be purchased.
    92 KB (15,482 words) - 20:01, 12 December 2023
  • ...et the mission free for other Aspirant Rangers), you will get a map with a magic amber.
    6 KB (939 words) - 04:16, 12 September 2022
  • ..., where the two camps dare not confront each other: if the Kamis use their magic, the Karavan can use its reactors to destroy the planet and thus the Kami
    14 KB (2,357 words) - 00:50, 19 December 2022
  • It protects you from physical attacks from an enemy, but not magical attacks! Dodge = your maximum level in magic or melee, or your maximum level/2 in drilling or crafts.
    6 KB (985 words) - 15:15, 11 September 2022
  • ...nder the protection of the Kamis, who, in exchange, introduce the Fyros to magic.
    20 KB (3,197 words) - 04:15, 5 March 2022
  • To avoid the link "[edit]" we can use the magic word ''' "<code><nowiki>__NOEDITSECTION__</nowiki></code>" '''.
    26 KB (4,340 words) - 22:09, 16 March 2020
  • =How to choose a good magic amplifier?= You will tell me, a magic amplifier must be supreme! No, not necessarily.....…
    4 KB (706 words) - 14:34, 8 April 2020
  • ...rom the forest make it possible, thanks to Fyros know-how, to maintain the magic fire, notably used at the Cerakos Gates at the entrance to Pyr. ...were caused by Fyrak, the Dragon of Myth. Pyromancers are the most gifted magicians in the Empire. Composed of experts in fire control, whether natural or
    29 KB (4,930 words) - 14:13, 14 February 2022
  • ...maintains the activity of its sources while avoiding their expansion. Its magical essence was passed on to the Fyros by the [[Kami|Kamis]], in order to be ...he first homin to use the kamic teleportation. The Fyros experimented with magic using the powers of fire, manipulating the primordial energy of the Desert
    27 KB (4,766 words) - 14:17, 8 September 2023
  • '''WeAShapeManager''' allows to ''pop'' objects in Ryzom. Here, a magic bag back appears levitating above the character.
    1 KB (184 words) - 15:46, 22 January 2019
  • ...eds fame 0+), sergeant (melee or magic lvl 50+ or 100+), captain (melee or magic lvl 150+ or 200+) and hunters, the hunters pay a bit better but wander aro ...on mats (clothes, lining, stuffing, armor clip, armor shell) and eyes etc (magic focus) for amps
    15 KB (2,537 words) - 09:31, 28 February 2023
  • * '''Weapons''' : Specialized merchants for one handed, two handed (including magic amplifiers) or range weapons.
    9 KB (1,261 words) - 02:17, 4 June 2022
  • ...e has huge health and huge health regeneration, so that it takes lots of [[Magic#Elemental_Magic|elementalists]] to kill him.
    3 KB (377 words) - 17:16, 15 October 2023
  • |amp || Magic Amplifier |ele|| elemental magic level
    3 KB (376 words) - 14:32, 22 September 2022
  • ...a spell: you must choose the spell that will be used by the enchantment (a magic action: heal, debilitate, neutral or off). A right click on the spell chos ...e action "[[Recharge crystal|sap crystal]] creation" (to be taken from the magic trainer)
    2 KB (403 words) - 15:31, 13 September 2022
  • ...that it allows you to use [https://www.mediawiki.org/wiki/Help:Magic_words magic words] (such <nowiki>{{#categorytree:{{PAGENAME}}}}</nowiki>), templates (
    8 KB (1,247 words) - 12:25, 15 June 2020
  • ### [[:Category:Magic|Magic]] (19) (also in [[:Category:Science and technology|Science and technology] ### [[:Category:Magic|Magic]] (19) (also in [[:Category:Gameplay|Gameplay]])
    27 KB (3,018 words) - 19:16, 6 March 2020
  • ...clusively from Atys organic materials, in an environmentally friendly and "magic-free" way.
    1 KB (154 words) - 17:35, 7 March 2020
  • ...lusively from Atys' organic materials, in an environmentally friendly and "magic-free" way.
    7 KB (1,230 words) - 19:10, 16 July 2020
  • ..." returned Angeli in all seriousness, "then from whence do you derive your magic?" ...e we learnt to pick berries and fruit. My father provided venison with his magic, some of the game we found there bore a likeness to that of the jungle oft
    74 KB (13,510 words) - 18:16, 8 December 2020
  • ...d the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions - in those times homins used different dialec
    5 KB (763 words) - 07:30, 11 March 2022
  • Have fun and enjoy the magic of Atys.
    10 KB (1,637 words) - 23:45, 3 March 2021
  • ...e that you will never receive any..... (complete... drilling/craftsmanship/magic/combat). A character also evolves, a course of action you now set for your
    11 KB (1,872 words) - 16:16, 15 January 2023

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